11-28-2012, 02:10 AM | #1 |
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Destiny: Age of Triumph
09/09/2014 Last edited by Kalyx triaD; 06-09-2016 at 11:18 AM. |
11-28-2012, 02:42 AM | #2 |
Hey Mister!
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I am an open world addict, so I will definitely keep up with news for this.
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11-28-2012, 03:06 AM | #3 |
the low Art Gloominati
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If it's a bigger Fallout 3/NV... I'll be keeping track. Thanks.
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11-28-2012, 04:10 AM | #4 |
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Suh-Weet!
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11-28-2012, 01:31 PM | #5 |
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Yeah sorry couldn't resist. This game has an awesome concept, can't wait to find out more! |
11-28-2012, 01:40 PM | #6 |
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I liked Halo Reach more than the previous Halo games although this one looks nice and gives off a Majora's Mask vibe with the falling moon-like object.
Is this the rumored MMO games as well? |
11-28-2012, 03:37 PM | #7 |
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I'm not sure which rumors you mean but it's been discovered that this series will have either sequels or large expansions well into the next console cycle. Everything so far makes this sound like an MMO.
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11-28-2012, 05:10 PM | #8 |
the low Art Gloominati
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I hope not. No way am I buying a game and paying monthly to play- not worth it in the long run. I don't think anything but a Fallout the size of three or four recent Fallout's would make me consider it. I just love that world, game play... ect
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11-28-2012, 05:13 PM | #9 |
History's Greatest, Mr. E
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Stop talking about Fallout, that's not what this is
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11-28-2012, 05:15 PM | #10 |
the low Art Gloominati
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I know, just saying if it's a MMO I wouldn't want to get too into it.
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11-28-2012, 05:44 PM | #11 |
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It probably wouldn't have a subscription model, since that's why we don't see MMO's on 360 to begin with. The gameplay will likely be much more action oriented than the number crunching Fallout (and most MMOs in general). This will something quite different, I think, so immediately comparing it to an existing game may not be the way to look at it.
I think it will be a relatively massively multiplayer game with a strong emphasis on community. There will much exploration as it may be an open world game or at least something with very large environments. There will be a high degree of customization and how to participate in your immediate group. There won't be a high regard for competition in the vein of other FPS games (no deathmatch, etc) but instead a lot of cooperation and inclusive gameplay overall. This is on top of it being a brand new IP, something we all could look forward to, and new universe/mythology to explore and help shape. |
11-28-2012, 06:15 PM | #12 |
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I like the idea of a new IP and getting in on the ground floor to enjoy it from the beginning. I didn't get into the Mass Effect games until a year after 2 was released.
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11-30-2012, 05:31 PM | #13 |
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Turns out Halo ODST had an Easter Egg involving the Destiny project. Originally discovered earlier in the year but only recently confirmed by Bungie to be an actual Easter Egg related to this project.
http://www.egmnow.com/articles/news/...-in-halo-odst/ |
02-14-2013, 11:03 PM | #14 |
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- Big reveals this Sunday for this game. Journalists are already in the know but they are locked down by an embargo. Next week should be interesting.
- Bungie recently overhauled their site. Many changes are meant to optimize social aspects and connectivity. I'm certain this is in-line with whatever their game is going for (I'm still thinking some kind of co-op heavy adventure deal). http://www.bungie.net/ Set up your accounts, though your Bnet account will still work. They can now be linked to your Facebook and Google+ profiles. I get the feeling this will be important, so you TPdubbers set your shit up before what I imagine to be server crashes when shit hits the fan come launch. I'll be easy to find. |
02-17-2013, 01:20 PM | #15 |
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DESTINY!
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02-17-2013, 04:49 PM | #16 |
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Just got an e-mail from Gamestop and they're taking pre-orders on this already.
Sounds neat from what I'm reading. Gotta see some action before I'm sold on it. |
02-17-2013, 09:25 PM | #18 |
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Bullet points in a bit, making a new blog update over this game.
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02-17-2013, 10:26 PM | #19 |
Retired Prolly.
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Seems to me that it's going to be an "always online" type thing with no single player, and that kinda turns me off. Hopefully I'm wrong, really interested in the game.
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02-17-2013, 11:14 PM | #20 |
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There is single player and co-op available for the game but believe both also require a constant connection.
Also borrows heavily from Halo for the FPS aspects and MMOs for the overall world and scope aspect. No fees/subscriptions though. |
02-18-2013, 01:28 AM | #21 |
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- MMO-ish, the matchmaking connects you to players in certain instances at random, unless you party up before a quest. You can play it completely solo, but you must be connected since the everybody's playing in a shared world. I imagine you can make it so you never have to meet people, an inverse of some fighting game arcade mode matchmaking. So you can play it solo, but in a shared world where players' action impact it.
- The world (which includes off terra locations like Mars and the Moon) has a day/night cycle and plenty of places to explore. The guardian hub is where you start and meet people. It seems you won't have a point where 1000 players are in one place, that doesn't seem to be what Bungie wants. - You can get a spacecraft (earning it some way) to travel off world, andthere will be different types. Whether traveling is a 'warp' with a loadscreen or actually you space traveling is up in the air. Bear in mind the last big innovation for Bungie's Halo was a space dogfight. - There are three classes so far; Titan (guns), Hunter (marksman), and a Warlock or something who uses "magic". Knowing Bungie's pedigree I doubt it's actually magic in the mystical sense, but some cosmic tech that might as well be magic in a Jack Kirby sense. Technically speaking for gameplay - yeah it's pretty much magic. How these classes differ in gameplay (health, damage, etc) is yet to be revealed, as well as whether there are more classes. - There are vehicles to use, but I don't know if you can claim one to have always or if you find them. - There is competitive PvP, but you opt into it. There are no 'PvP Zones' or whatever. In this mode you can earn stuff to have and to hold anywhere. - Your character is fully customizable; weapons, gear, fashion. - The social aspect they're leaning to probably means factions/guilds/clans but we'll see. - One type of enemy are 'Space Zombie' things. |
02-18-2013, 04:41 AM | #22 |
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Yeah there's guildes, if you pause during the video of the website, it shows guilds.
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02-18-2013, 04:35 PM | #23 | |
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Quote:
This sounds like a complete clone of Old Republic. |
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02-18-2013, 09:25 PM | #24 |
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lol Right.
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02-19-2013, 11:52 AM | #25 |
In His hands...
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This has the potential to be greatness in a box. The FPSMMO take is nice, but all the features discussed thus far sounds great too.
Always connected shouldn't be a big deal for most, not as bad as say, Diablo 3 or something. None the less, I hope they make it where all content could be explored solo. That turned me off WoW, amongst many other factors. |
02-19-2013, 12:10 PM | #26 |
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They specifically noted that you could play the game entirely solo. I don't think you'll be forced in any multiplayer situation, but I imagine they're give a lot of incentive to do so.
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02-19-2013, 05:05 PM | #27 |
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According to some source code digging on Destiny's webpage, Bungie could be planning on including the game beyond just the Xbox 360 and PS3.
Listed in the source code were Wii U, PC, PS4, Xbox 720, and PS Vita for pre-order platforms although none active for the website. http://www.screwattack.com/news/dest...d-ps-vita-well |
02-19-2013, 05:44 PM | #28 | |
In His hands...
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Same could be said for Borderlands 2. Granted, with enough farming and tweaking, most Invincibles are solo-able, but not meant to be. Let's hope that it's as it is written then |
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02-19-2013, 10:57 PM | #29 |
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Well the game is spoken about in multiplayer terms heavily so keep that in mind.
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02-19-2013, 11:00 PM | #30 |
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...Which you have, so I guess we're at square one, sorry.
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04-04-2013, 05:22 PM | #32 | |
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Bungie revealed some new details during last weeks' GDC expo.
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http://www.screwattack.com/news/bung...coming-destiny http://www.egmnow.com/articles/news/...s-and-classes/ |
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05-10-2013, 05:22 PM | #33 | |
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Bungie released some new details regarding the game's classes and setting:
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05-10-2013, 05:29 PM | #34 |
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Some artwork and renders are on their site now. Cool stuff, but honestly show me the money already. They did mention they're gearing up for E3.
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06-10-2013, 11:21 PM | #36 |
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snip
While the most interesting bullet points of the game wasn't shown today, it was still a hot looking shooter. Last edited by Kalyx triaD; 07-07-2013 at 05:52 PM. |
07-07-2013, 05:52 PM | #37 |
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Bungie recreated their stage demo so we can see it in HD direct feed. Also they re-worded their scripted 'player banter' to better highlight certain aspects of the game. It was also slightly 'reshot' and re-choreographed to highlight other features of the game.
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08-02-2013, 05:12 PM | #38 | |
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Bungie states Borderlands 2 and Far Cry 3 are the main inspirations behind the co-op mode for Destiny.
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08-02-2013, 06:13 PM | #39 |
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Good to hear. I have no qualms studios biting off and one-upping each other in terms of gameplay concepts. Don't be too proud. A big theme of my team's think-tank is not reinventing any wheels, just trying to make a better tire.
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08-02-2013, 06:45 PM | #40 |
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Far Cry 3, I was a human hunting humans. And 9x out of 10 they couldn't dial in on my location and come rush me. I was able to creep around the perimeter and drop them one by one. That's how good that game was.
I hope the same case works for the hunter class. I fire off one round from the sniper rifle from long range and you can't find me. Not "poof...you're discovered". |