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Old 11-28-2012, 02:10 AM   #1
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Destiny: Age of Triumph



09/09/2014



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Old 11-28-2012, 02:42 AM   #2
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I am an open world addict, so I will definitely keep up with news for this.
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Old 11-28-2012, 03:06 AM   #3
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If it's a bigger Fallout 3/NV... I'll be keeping track. Thanks.
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Old 11-28-2012, 04:10 AM   #4
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Suh-Weet!
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Old 11-28-2012, 01:31 PM   #5
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Yeah sorry couldn't resist.

This game has an awesome concept, can't wait to find out more!
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Old 11-28-2012, 01:40 PM   #6
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I liked Halo Reach more than the previous Halo games although this one looks nice and gives off a Majora's Mask vibe with the falling moon-like object.

Is this the rumored MMO games as well?
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Old 11-28-2012, 03:37 PM   #7
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I'm not sure which rumors you mean but it's been discovered that this series will have either sequels or large expansions well into the next console cycle. Everything so far makes this sound like an MMO.
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Old 11-28-2012, 05:10 PM   #8
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I hope not. No way am I buying a game and paying monthly to play- not worth it in the long run. I don't think anything but a Fallout the size of three or four recent Fallout's would make me consider it. I just love that world, game play... ect
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Old 11-28-2012, 05:13 PM   #9
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Stop talking about Fallout, that's not what this is
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Old 11-28-2012, 05:15 PM   #10
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I know, just saying if it's a MMO I wouldn't want to get too into it.
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Old 11-28-2012, 05:44 PM   #11
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It probably wouldn't have a subscription model, since that's why we don't see MMO's on 360 to begin with. The gameplay will likely be much more action oriented than the number crunching Fallout (and most MMOs in general). This will something quite different, I think, so immediately comparing it to an existing game may not be the way to look at it.

I think it will be a relatively massively multiplayer game with a strong emphasis on community. There will much exploration as it may be an open world game or at least something with very large environments. There will be a high degree of customization and how to participate in your immediate group. There won't be a high regard for competition in the vein of other FPS games (no deathmatch, etc) but instead a lot of cooperation and inclusive gameplay overall.

This is on top of it being a brand new IP, something we all could look forward to, and new universe/mythology to explore and help shape.
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Old 11-28-2012, 06:15 PM   #12
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I like the idea of a new IP and getting in on the ground floor to enjoy it from the beginning. I didn't get into the Mass Effect games until a year after 2 was released.
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Old 11-30-2012, 05:31 PM   #13
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Turns out Halo ODST had an Easter Egg involving the Destiny project. Originally discovered earlier in the year but only recently confirmed by Bungie to be an actual Easter Egg related to this project.




http://www.egmnow.com/articles/news/...-in-halo-odst/
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Old 02-14-2013, 11:03 PM   #14
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- Big reveals this Sunday for this game. Journalists are already in the know but they are locked down by an embargo. Next week should be interesting.

- Bungie recently overhauled their site. Many changes are meant to optimize social aspects and connectivity. I'm certain this is in-line with whatever their game is going for (I'm still thinking some kind of co-op heavy adventure deal).

http://www.bungie.net/

Set up your accounts, though your Bnet account will still work. They can now be linked to your Facebook and Google+ profiles. I get the feeling this will be important, so you TPdubbers set your shit up before what I imagine to be server crashes when shit hits the fan come launch. I'll be easy to find.
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Old 02-17-2013, 01:20 PM   #15
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DESTINY!
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Old 02-17-2013, 04:49 PM   #16
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Just got an e-mail from Gamestop and they're taking pre-orders on this already.

Sounds neat from what I'm reading. Gotta see some action before I'm sold on it.
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Old 02-17-2013, 06:45 PM   #17
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ViDoc One:

SPOILER: show

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Old 02-17-2013, 09:25 PM   #18
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Bullet points in a bit, making a new blog update over this game.
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Old 02-17-2013, 10:26 PM   #19
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Seems to me that it's going to be an "always online" type thing with no single player, and that kinda turns me off. Hopefully I'm wrong, really interested in the game.
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Old 02-17-2013, 11:14 PM   #20
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There is single player and co-op available for the game but believe both also require a constant connection.

Also borrows heavily from Halo for the FPS aspects and MMOs for the overall world and scope aspect. No fees/subscriptions though.
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Old 02-18-2013, 01:28 AM   #21
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- MMO-ish, the matchmaking connects you to players in certain instances at random, unless you party up before a quest. You can play it completely solo, but you must be connected since the everybody's playing in a shared world. I imagine you can make it so you never have to meet people, an inverse of some fighting game arcade mode matchmaking. So you can play it solo, but in a shared world where players' action impact it.
- The world (which includes off terra locations like Mars and the Moon) has a day/night cycle and plenty of places to explore. The guardian hub is where you start and meet people. It seems you won't have a point where 1000 players are in one place, that doesn't seem to be what Bungie wants.
- You can get a spacecraft (earning it some way) to travel off world, andthere will be different types. Whether traveling is a 'warp' with a loadscreen or actually you space traveling is up in the air. Bear in mind the last big innovation for Bungie's Halo was a space dogfight.
- There are three classes so far; Titan (guns), Hunter (marksman), and a Warlock or something who uses "magic". Knowing Bungie's pedigree I doubt it's actually magic in the mystical sense, but some cosmic tech that might as well be magic in a Jack Kirby sense. Technically speaking for gameplay - yeah it's pretty much magic. How these classes differ in gameplay (health, damage, etc) is yet to be revealed, as well as whether there are more classes.
- There are vehicles to use, but I don't know if you can claim one to have always or if you find them.
- There is competitive PvP, but you opt into it. There are no 'PvP Zones' or whatever. In this mode you can earn stuff to have and to hold anywhere.
- Your character is fully customizable; weapons, gear, fashion.
- The social aspect they're leaning to probably means factions/guilds/clans but we'll see.
- One type of enemy are 'Space Zombie' things.
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Old 02-18-2013, 04:41 AM   #22
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Yeah there's guildes, if you pause during the video of the website, it shows guilds.
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Old 02-18-2013, 04:35 PM   #23
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Quote:
Originally Posted by Kalyx triaD View Post
- MMO-ish, the matchmaking connects you to players in certain instances at random, unless you party up before a quest. You can play it completely solo, but you must be connected since the everybody's playing in a shared world. I imagine you can make it so you never have to meet people, an inverse of some fighting game arcade mode matchmaking. So you can play it solo, but in a shared world where players' action impact it.
- The world (which includes off terra locations like Mars and the Moon) has a day/night cycle and plenty of places to explore. The guardian hub is where you start and meet people. It seems you won't have a point where 1000 players are in one place, that doesn't seem to be what Bungie wants.
- You can get a spacecraft (earning it some way) to travel off world, andthere will be different types. Whether traveling is a 'warp' with a loadscreen or actually you space traveling is up in the air. Bear in mind the last big innovation for Bungie's Halo was a space dogfight.
- There are three classes so far; Titan (guns), Hunter (marksman), and a Warlock or something who uses "magic". Knowing Bungie's pedigree I doubt it's actually magic in the mystical sense, but some cosmic tech that might as well be magic in a Jack Kirby sense. Technically speaking for gameplay - yeah it's pretty much magic. How these classes differ in gameplay (health, damage, etc) is yet to be revealed, as well as whether there are more classes.
- There are vehicles to use, but I don't know if you can claim one to have always or if you find them.
- There is competitive PvP, but you opt into it. There are no 'PvP Zones' or whatever. In this mode you can earn stuff to have and to hold anywhere.
- Your character is fully customizable; weapons, gear, fashion.
- The social aspect they're leaning to probably means factions/guilds/clans but we'll see.
- One type of enemy are 'Space Zombie' things.

This sounds like a complete clone of Old Republic.
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Old 02-18-2013, 09:25 PM   #24
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lol Right.
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Old 02-19-2013, 11:52 AM   #25
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This has the potential to be greatness in a box. The FPSMMO take is nice, but all the features discussed thus far sounds great too.

Always connected shouldn't be a big deal for most, not as bad as say, Diablo 3 or something. None the less, I hope they make it where all content could be explored solo. That turned me off WoW, amongst many other factors.
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Old 02-19-2013, 12:10 PM   #26
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They specifically noted that you could play the game entirely solo. I don't think you'll be forced in any multiplayer situation, but I imagine they're give a lot of incentive to do so.
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Old 02-19-2013, 05:05 PM   #27
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According to some source code digging on Destiny's webpage, Bungie could be planning on including the game beyond just the Xbox 360 and PS3.

Listed in the source code were Wii U, PC, PS4, Xbox 720, and PS Vita for pre-order platforms although none active for the website.

http://www.screwattack.com/news/dest...d-ps-vita-well
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Old 02-19-2013, 05:44 PM   #28
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Quote:
Originally Posted by Kalyx triaD View Post
They specifically noted that you could play the game entirely solo. I don't think you'll be forced in any multiplayer situation, but I imagine they're give a lot of incentive to do so.
So? You can "play all of" WoW too, but not the content they advertise for without a raid. THAT is the concern I have, just been misled by various titles in the past
Same could be said for Borderlands 2. Granted, with enough farming and tweaking, most Invincibles are solo-able, but not meant to be.

Let's hope that it's as it is written then
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Old 02-19-2013, 10:57 PM   #29
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Well the game is spoken about in multiplayer terms heavily so keep that in mind.
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Old 02-19-2013, 11:00 PM   #30
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...Which you have, so I guess we're at square one, sorry.
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Old 03-28-2013, 11:45 PM   #31
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SPOILER: show

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Old 04-04-2013, 05:22 PM   #32
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Bungie revealed some new details during last weeks' GDC expo.

Quote:
Bungie revealed three races for Destiny yesterday. First up there's your average run of the mill humans, who are the main inhabitants of the last city on earth. Then, since no MMO is complete without some Elven ladies running around there's the Awoken, which Bungie designed with Elves and Vampires in mind. And Finally there's the Exo, who's concept is comprised of Master chief, the undead and the Terminator.

Along with the Races, Bungie also listed three classes which they call fighting styles. The first style is the titan, who'll be a heavy tank class. The Hunter is a wandering gunman. And lastly, the Warlock is labeled with the awesome description of Space Wizard.








http://www.screwattack.com/news/bung...coming-destiny
http://www.egmnow.com/articles/news/...s-and-classes/
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Old 05-10-2013, 05:22 PM   #33
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Bungie released some new details regarding the game's classes and setting:

Quote:
* Guardians: You are a Guardian of the last safe city on Earth, able to wield some of the Traveler’s incredible power. You are taking this mantle just as a new day dawns. Titans, Hunters, and Warlocks have finally returned to our long-lost worlds, only to find out we are not alone.

* Warlocks: Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose still remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies are the only thing that stands between you and the lost wonders of our Golden Age.

* Titan: The first Titans built the Wall, and gave their lives to defend it. Now, you stand in the same high place, steadfast and sure, protecting all who shelter in your shadow. You hail from a long line of heroes, forged from strength and sacrifice. Our enemies may be deadly and merciless, but so are you.

* Hunter: Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You’re no outlaw-at least, not anymore-but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.

* Earth: The wilderness beyond the walls of the City are ruined and corrupted, claimed by nature and our enemies. From the war-torn fortresses of the Twilight Gap to the skyward steppes of Old Russia, evidence of our lost glory still litters the Earth, waiting to be rediscovered.
http://www.egmnow.com/articles/news/...stiny-details/
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Old 05-10-2013, 05:29 PM   #34
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Some artwork and renders are on their site now. Cool stuff, but honestly show me the money already. They did mention they're gearing up for E3.
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Old 05-23-2013, 01:30 PM   #35
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Law of the Jungle trailer:

SPOILER: show

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Old 06-10-2013, 11:21 PM   #36
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snip

While the most interesting bullet points of the game wasn't shown today, it was still a hot looking shooter.

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Old 07-07-2013, 05:52 PM   #37
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Bungie recreated their stage demo so we can see it in HD direct feed. Also they re-worded their scripted 'player banter' to better highlight certain aspects of the game. It was also slightly 'reshot' and re-choreographed to highlight other features of the game.

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Old 08-02-2013, 05:12 PM   #38
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Bungie states Borderlands 2 and Far Cry 3 are the main inspirations behind the co-op mode for Destiny.

Quote:
According to Staten, the team at Bungie “would be idiots” to not examine “an awesome game like Borderlands and ask, ‘What are they doing well and how can we try to hit that same ball?’”

Of course, Bungie doesn’t turn to these titles looking to be derivative, but rather iterate on what they do well and pick up the slack when it comes to missed opportunities.

“When we look at a game like that, we look at the things they’re doing well and also at opportunities they might have missed that we can capitalize on,” Staten told Edge Online. “You can party up with a group of people and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it, too. We don’t do that just once or twice in the game, we do that all the time, everywhere. You see other people on the horizon, hear gunfire over a hill and see space magic flying behind some trees, and you know … there are other people out here, that [changes everything]. Borderlands right now is: ‘I’m going to walk into that space and we’re going to clear them out and keep going.’ And frankly that’s not just Borderlands, that’s any co-op shooter.”
http://www.egmnow.com/articles/news/...r-inspiration/
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Old 08-02-2013, 06:13 PM   #39
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Good to hear. I have no qualms studios biting off and one-upping each other in terms of gameplay concepts. Don't be too proud. A big theme of my team's think-tank is not reinventing any wheels, just trying to make a better tire.
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Old 08-02-2013, 06:45 PM   #40
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Far Cry 3, I was a human hunting humans. And 9x out of 10 they couldn't dial in on my location and come rush me. I was able to creep around the perimeter and drop them one by one. That's how good that game was.

I hope the same case works for the hunter class. I fire off one round from the sniper rifle from long range and you can't find me. Not "poof...you're discovered".
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