10-18-2013, 08:32 AM | #3081 |
Feeling Oof-y
Posts: 17,138
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Well.....yeah. But, honour amongst thieves. Or something.
Think I have less issue with guys stalking out ATMs, Simeone's showroom/dock garage, etc. as it's at least in keeping with the criminality of the game. Blasting someone in the face because they're standing on the street just seems so...needless. I'm all for it if you've stolen their car, smashed into them, shot at them, whatever, then it's clearly on. |
10-18-2013, 08:33 AM | #3082 |
Feeling Oof-y
Posts: 17,138
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Also, I hate flying. Copter races, plane racing, parachuting. All of it. Far too tricky for me. Give me a motorbike race any day.
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10-18-2013, 08:54 AM | #3083 |
Spammy Certified
Posts: 46,084
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Love Parachting, unless the host turns rain/wind on makes it too hard.
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10-18-2013, 08:59 AM | #3084 |
wekasauce
Posts: 106,747
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Just did that stupid nuclear waste collection ish on single player. What a piss-off that is, floating about all the way to the other side of the island, hate sub controls
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10-18-2013, 09:27 AM | #3085 | |||
Ron Paul 4 EVA
Posts: 152,467
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Quote:
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Seriously, this is a game full of Fangerls. A little sociopathy is to be expected. Quote:
Too hard? That's the only way it's challenging. |
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10-18-2013, 09:45 AM | #3086 |
Out Of Step
Posts: 12,059
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Getting bored online already.
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10-18-2013, 09:45 AM | #3087 |
ELF ANGEL
Posts: 39,476
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10-18-2013, 10:02 AM | #3088 |
Raw Video Footage
Posts: 45,950
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After some thought, disregard my kneejerk reaction. Cutting mission payouts in half is a good thing in the long run.
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10-18-2013, 10:42 AM | #3089 |
Feeling Oof-y
Posts: 17,138
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How so?
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10-18-2013, 10:48 AM | #3090 |
"Steven, your fossa!"
Posts: 9,603
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I did a mission for Simeon and only got $720 so the 50% cut is true.
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10-18-2013, 10:48 AM | #3091 |
Ron Paul 4 EVA
Posts: 152,467
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10-18-2013, 10:49 AM | #3092 |
Ron Paul 4 EVA
Posts: 152,467
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A Simeon mission, I should add.
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10-18-2013, 11:29 AM | #3093 | |
World Class Raconteur
Posts: 29,478
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Quote:
We only got a measly $5000 for it, which I'd already spent anyway hiring a chopper in a previous attempt from Merryweather that was no help at all. I'd rather they upped the pay-outs and not bother with with the stimulus package, make it more worthwhile to do missions and make people more likely to accept invites when you're short of chums online. The missions where you have to capture moving vehicles are woeful. They take so long to do, just so boring. |
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10-18-2013, 11:50 AM | #3094 |
wekasauce
Posts: 106,747
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Do races still give out exorbitant amounts (for effort required + fun factor) of cash? Haven't played online in the past couple days, that is my main money maker
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10-18-2013, 12:26 PM | #3095 |
"Steven, your fossa!"
Posts: 9,603
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RoXer is currently doing that right now. In my experience, races still pay out very well if you win.
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10-18-2013, 12:32 PM | #3096 |
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10-18-2013, 12:55 PM | #3097 |
Raw Video Footage
Posts: 45,950
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Here's what calmed me down guys:
- It seems 5-7k will be the new 'jackpot' payouts. We've been spoiled, we've replayed, we've grinded. Gravy train is over. I'm certain R* seen something in official player data they didn't like about the economy and made a call. I THINK I know why. There already millionaires out there. And also dudes leveled in the 100s. While RP is something they can't really control barring some reset they're certainly not going to do after a sketchy launch - money is fully in their control. - Money is perishable. You don't have it forever. You pay medical fees, you call in special moves from characters, and you need ammo. This is GTA's 'death and taxes'. The massive payouts were disproportionate with the level gain, particularly with boosters running around. R* had to make a call on something they could control - the money. Payouts will be smaller, and I wouldn't be surprised if certain got a price hike. Hell, they'd probably add a tithing protocol for the Top 1% players and have their medical bills take larger cuts based on their bank account (a topical and ironic enough move that makes it so R*). - This is also a game where they can add new missions anytime they wish using in-game assets. I'm certain there will be occasional massive payout jobs/missions as well as the coming heists (which were originally going to be the crazy payout jobs). A lot of the old big payouts, let's be real here, weren't even that hard. Some of the hardest missions don't pay you shit. I'm sure this also influenced their decision - seeing players steamroll jobs for easy money. - Things like robbing stores and poaching bank trucks are validated again. How many of you stopped that because it was 'beneath you'? And alternate income like betting on races becomes attractive. - And let's be real here, they have Cash Packs to sell eventually, and making the grind harder will get people to drop dough. |
10-18-2013, 01:04 PM | #3098 |
History's Greatest, Mr. E
Posts: 42,425
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So I'm trying to unlock the color Hot Pink online. And on my the way to the race I try to pick up a prostitute but I don't have enough money. I keep honking and some NPC dude, presumably her pimp, walks up throws me out of the car and I knock him out. The ambulance comes to try and revive him (btw, paramedics haven't revived an NPC once in this game for me. I remember in other games they would do it more often than not. Melee deaths would be revived, gunshot wounds rarely.) but I guess another NPC honked at them because the ambulance was in the way. They take offense, grab him on the car and start beating on him. ANOTHER ambulance comes but they don't revive, they join in on brawl.
There's a god damned melee in the streets of this 12 person lobby and they're all NPCs. It was pretty funny. |
10-18-2013, 01:23 PM | #3099 | |
World Class Raconteur
Posts: 29,478
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10-18-2013, 01:57 PM | #3100 |
"Steven, your fossa!"
Posts: 9,603
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A good and obvious way to stop people replaying missions and races to easily gain money and XP is to have the money and XP gained from it reduce with each replay. $1000 for the first playthrough, $900 on the replay, $500 on the 2nd replay, $200 on the 3rd replay and then $1 there after. XP should react similarly.
This is for back to back replaying. If you do a mission, then a different one or free roam before going back to the first mission, it resets back to the full payout. |
10-18-2013, 02:35 PM | #3101 |
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Posts: 46,084
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Makes sense if it didn't reset people would just stop doing them.
I'm kinda mad I can't get over 2K at gas stations anymore. |
10-18-2013, 02:37 PM | #3102 |
History's Greatest, Mr. E
Posts: 42,425
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I never did and I don't know how you claimed you got that or $10k. I think you were looking at the wrong figure and saw the money in your bank.
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10-18-2013, 02:39 PM | #3103 |
"Steven, your fossa!"
Posts: 9,603
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Has anyone seen a cash truck in a public online lobby? I only see them when I'm playing online solo.
Still not seeing any crew emblems whatsoever. |
10-18-2013, 03:02 PM | #3104 | |
Rigged from the start
Posts: 35,417
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10-18-2013, 03:16 PM | #3105 |
Posts: 22,695
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Going online shortly, have no mic though so wont be able to hear anyone if we join up.
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10-18-2013, 03:20 PM | #3106 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
I've seen armoured cars (assuming that's what you mean) once or twice in public, but I don't know how common this is because I normally play in crew lobbies, invite-only, or solo sessions. |
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10-18-2013, 03:59 PM | #3107 |
Rigged from the start
Posts: 35,417
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10-18-2013, 04:11 PM | #3108 |
Feeling Oof-y
Posts: 17,138
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I'm with ECG on his thoughts. These changes don't effect those that have the time/patience to have already spent literally days on the game levelling up and building their stash. For those of us with a job and/or social life it's a kick in the teeth because it'll take us even longer to catch up.
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10-18-2013, 04:34 PM | #3109 |
Posts: 19,294
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Yeah. I think after a certain level they 'unlock' as blips on your radar. At least, I saw my first radar blip yesterday. Dunno if you open them the same though. I sticky bombed the back, and I think I was too close to another car and the whole truck blew up. Haven't seen another one to try yet. I got 200 RP for blowing it up though.
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10-18-2013, 04:35 PM | #3110 |
History's Greatest, Mr. E
Posts: 42,425
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Two close shotgun blasts to the back will open up the doors. Normally drops at least 8K.
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10-18-2013, 04:45 PM | #3111 |
ELF ANGEL
Posts: 39,476
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Where the fuck are you people finding those things.
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10-18-2013, 05:39 PM | #3112 |
Hey Mister!
Posts: 54,947
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They're pretty rare from what I've seen.
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10-18-2013, 05:42 PM | #3113 |
"Steven, your fossa!"
Posts: 9,603
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I've had 3 or 4 cash trucks show up in one solo online session but never in a public one.
I just toss a stick bomb on the back doors, wait until its not too close to me or other cars and detonate them. The doors swing open, two or three bags fall out and the truck keeps driving. |
10-18-2013, 05:42 PM | #3114 |
Raw Video Footage
Posts: 45,950
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10-18-2013, 05:46 PM | #3115 |
Hey Mister!
Posts: 54,947
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Who knows dude.
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10-18-2013, 05:55 PM | #3116 |
Quality Meme Producer
Posts: 19,367
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I'm getting on and shit for a bit
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10-18-2013, 05:58 PM | #3117 |
Quality Meme Producer
Posts: 19,367
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Dammit!!! Duh duht I ONLY wanna PLAY wit uuuuuuuooooo
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10-18-2013, 06:22 PM | #3118 |
ELF ANGEL
Posts: 39,476
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I will be on later this evening. Looking to raise some hell, TPWW style.
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10-18-2013, 06:31 PM | #3119 |
Posts: 22,695
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Sorry Roxer, had to jump off right after you're invite.
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10-18-2013, 06:41 PM | #3120 |
Spammy Certified
Posts: 46,084
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