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Old 06-17-2011, 07:30 PM   #3321
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Based on a source very close to Sony, the company is currently working on a new revision for the PS3 but unlike the PS3 Slim, this revision is focused completely on security.

Taking inspiration from the PSN hacking and Microsoft's own new disc format, Sony is in the process of redesigning the disc format for the PS3 using the BD driver and not the motherboard in a similar way to Microsoft's recent disc update beta process.

This would allow Sony to put the security changes on the discs themselves and use a firmware update to make them readable on all PS3s.

Quote:
Presumably this would at least prevent these newer consoles from running copied games with an additional layer of authentication. It’s likely that there will be some kind of watermark on genuine PlayStation 3 discs that the drive is looking for. All of these measures are in response to the acquisition of the PS3 root encryption key earlier this year (2011) by hacker GeoHot which allows unlicensed code to be run on the PlayStation without restriction.
Also leaked for the firmware update will be an update to allow newer PS3 BD drivers the ability to play 3D enabled stuff on discs in one step instead of the previous 3 steps needed. Loss-less audio for 3D will not be returning with the firmware update though.

Sony is expected to unveil the new version of the PS3 along with a potential price cut this year during the Tokyo Game Show.


http://www.gamertell.com/technologyt...d-j-for-bd-3d/

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Quick News Round-Up:

1) Sega joins the growing list of video game companies who have been hacked with their Sega Pass servers being shut down due to hacks occurring yesterday. Sega did reveal that some accounts had their info stolen but confirmed that no info related to credit cards or payment stuff was taken.

2) The creator of Minecraft reveals that the studio currently working on the port of the game for the Xbox 360 is 4J Studios. The same studio handled last year's port of the N64 Perfect Dark game to Xbox Live Arcade.

3) EA continues to be douchebags to Valve and Steam with today saying they were happy that Valve had a "change of heart" and returned Alice: Madness Returns back for sale on Steam. EA started their war against Valve yesterday after several current EA related games were pulled from Steam with EA blaming Valve even though older EA games were still on Steam.
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Old 06-17-2011, 09:26 PM   #3322
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it's interesting how when we were young and didn't know jack shit about the "real world" of video game politics, like what ea is doing with valve, but today when we are grown and mature with the internet at our fingertips, it's like the entire industry is completely different than how we remember it.
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Old 06-18-2011, 08:16 PM   #3323
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Weekend News Edition

Kotaku held a post-Ocarina of Time 3DS development interview with Nintendo regarding the Zelda series with Nintendo revealing why no 25th anniversary set for the series, the idea of Navi being annoying, and other stuff.

Nintendo believes the best way to celebrate the 25th anniversary of the Zelda series is to celebrate the music of the series with traveling concerts in both the US and Canada. The reason is due to how much of an influence music plays in the series especially since Ocarina of Time.

The idea of Link jumping automatically is due to Miyamoto stressing he doesn't want Link to play any way similar to Mario in a game. He wants Zelda games to be focused on combat/action and already has another series and charcter dedicated to platforming.

Quote:
Why did Link have to go back to being a kid? He just saved Hyrule. Surely he should be allowed to stay grown up.

Mr. Aonuma: Through the guidance of Zelda, Link was able to become a young man without maturing mentally. So Zelda returned Link to his child form once more. I think she wanted him to live a life in which he grew up normally. Also, if Link didn't return to being a child for us, we wouldn't have the story of Majora's Mask, so this is a part of the story that I really want to remain the way it is.

http://kotaku.com/5813181/is-navi-an...carina-of-time

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1) Microsoft's Xbox Live becomes the latest to be attacked with LulzSec claiming they have taken and displayed some of the account info they stole.

2) Namco reveals that while Sony paid for exclusive HD port of the Wii's Tales of Vesperia game in Japan, they will not be putting the game on the PS3 for other regions. The reason given was due to Microsoft won the rights to the game for both US and Europe markets.

3) Crytek denies rumors of the studio already having access to the next Xbox dev kits but the studio did not deny the rumor of them currently working on a TimeSplitters 4 game. They did reveal the rumors of them working on an engine using DX 11 is true but only for Crysis 2.
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Old 06-18-2011, 08:21 PM   #3324
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LulzSec will be made an example of pretty soon, I think.
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Old 06-18-2011, 08:33 PM   #3325
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There is a rumor of some blog recently leaked the names of most if not all the members of LulzSec but hasn't been confirmed yet by the group. Also the CIA is rumored to have joined the FBI in tracking down all the members of the group.
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Old 06-18-2011, 08:48 PM   #3326
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Rumors probably started by LulzSec.
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Old 06-20-2011, 11:24 AM   #3327
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Old 06-20-2011, 12:34 PM   #3328
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Laughing From CBS's Cutting Edge Image Department Last Night

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Originally Posted by Smelly Meatball
Sega joins the growing list of video game companies who have been hacked with their Sega Pass servers being shut down due to hacks occurring yesterday. Sega did reveal that some accounts had their info stolen but confirmed that no info related to credit cards or payment stuff was taken.
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Old 06-20-2011, 12:44 PM   #3329
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Yeah, I was looking for a video of that earlier. I can't find one, though.
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Old 06-20-2011, 01:22 PM   #3330
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Angry

Can't believe they'd hack a CDX/Multi-Mega though. That's just sacrilegious.
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Old 06-20-2011, 07:54 PM   #3331
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Duke Nukem 3D joins the list of older games getting the HD/remake treatment as a Danish studio named Interceptor Entertainment is currently working with Gearbox on the remake of the original game.

The studio is using the Unreal 3 engine as the basis for the remake and announced the game itself will contain new dialogue lines to go along with the original dialogue spoken in the game.

Online multiplayer was confirmed to support up to 16 people with the majority of maps being classic DN 3D maps and a bunch of characters to available to choose.

Unlike DN Forever, the game will have an early demo released later this summer and is primarily focused on the multiplayer with 4 characters, 7 weapons, and 2 maps.

The game itself will be available later this year and as a downloadable title but no actual release date or systems were announced.


http://www.computerandvideogames.com...is-back-again/

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Quick News Round-Up:

1) In an update to Sega getting hacked last week, 1.3 million accounts were confirmed to have been stolen while Sega confirms it is reworking its Sega Pass system for better security when it relaunches.

2) Max Payne 3 appears to have an official release date after Amazon sent notices to pre-order consumers saying the game will be released or arrive on December 1st of this year. Rockstar has yet to confirm the date but other retailers have changed their expected release date for the game.

3) Early sales for Legend of Zelda Ocarina of Time 3D for the 3DS have the game sold out at a lot of retailers in both Japan and the US. Nintendo stated this was done on purpose after Spirit Tracks was over-shipped but had low sales and to test how strong of a demand there is for the current game before doing more shipments.
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Old 06-21-2011, 08:04 PM   #3332
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During an interview with GamePro, Yoshinori Ono says one of his plans for the future of the Street Fighter franchise is to make a game that is completely customizable beyond just a create-a-character found in other fighters.

Quote:
"What I'd love to do someday, if possible, is taking these characters -- like Ryu, Chun-Li, Abel, and Juri -- and having a game where users could customize them to a high degree," Ono said. "I'm not talking about their costumes or something like that, but actually customizing what moves they use -- the timing of them, their strengths, their weaknesses -- so that my Ryu could be completely different from your Ryu. In addition to our skill sets being different, our characters themselves would be different."
The customization would be based on certain rules or requirements but would give the player complete freedom in designing anything within the requirements.

His idea could have been inspired by the cancelled Mega Man Universe project that attempted to have a creatable characters and environments. Even though the project focused on Mega Man stuff, it did show off characters and stuff involving other Capcom properties.


http://gamrfeed.vgchartz.com/story/8...-customisable/

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Quick News Round-Up:

1) The free Zelda soundtrack offered as a bonus for buying and registering Zelda Ocarina of Time 3D on Club Nintendo ends tonight at midnight Pacific Time. The set itself won't be shipped until around July 14.

2) New hacking attack expected to hit PSN in the near future and is also expected to be much bigger than the first PSN attack. A group called "Unknown" promised the attack is only meant for Sony itself while PSN accounts will be left alone unlike during LulzSec's attack.

3) Ubisoft is planning to have Ghost Recon Future Solider beta to occur around a vague "Q1 2012" date or at least between January - March 2012. The beta is exclusive to Xbox 360 users and Splinter Cell Conviction pre-order owners will still have their spot available in the beta.
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Old 06-22-2011, 02:11 AM   #3333
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City of Heroes is relaunched as City of Heroes: Freedom, now free-2-play as per the trend. Here's everything you need to know.
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Old 06-22-2011, 08:21 PM   #3334
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Conflicting reports and rumors are showing Square-Enix is in the process of porting Dragon Quest X to the Wii U after the company sent out a vague hint of them adding "support" of the game to the Wii U.

This support was revealed to be company's current priority of making sure the game works on the Wii U with hints of some sort of special support to take advantage of the Wii U controller.

The issue occurs due to the vagueness of the testing making it appear as if the testing is treating the game as 2 separate games and not just a Wii game running on Wii U similar to what Nintendo did with Twilight Princess.

They still stressed that the Wii will still get Dragon Quest X on schedule around early to mid-2012 in Japan after originally revealing the game was pushed out of the late 2011 release date.

Other reports and rumors have the game arriving during the launch window of the Wii U and a future 3DS version in development.


http://www.giantbomb.com/news/dragon...port-too/3409/
http://kotaku.com/5814359/report-dra...rface-on-wii-u

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Quick News Round-Up:

1) Microsoft planning on using Kinect for a potentially new advertising section to the 360's dashboard that will incorporate interactive ads using Kinect, the ability to instantly tweet games to your Twitter account, and something similar to a store locator for finding games on sale.

2) Miyamoto confirms that the next Zelda game is currently in development for the Wii U and the HD demo of Twilight Princess on the Wii U at E3 was to showcase what the next Zelda could look like and see the level of interest from the crowd to another Zelda.

3) After weeks of Xbox 360 users having access to Beyond Good & Evil HD remake, Ubisoft announced PS3 users will have access to the game on June 28 for the price of $9.99.
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Old 06-23-2011, 08:04 PM   #3335
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The next game in the Smash Bros series might take much longer than expected as Project Sora said in an interview that the studio was completely caught off-guard when Nintendo announced a new game in the series at E3.

According to the original plans by both Nintendo and the studio, the next game in the series was meant to be only on the 3DS but the sudden announcement at E3 of a Wii U version caused a lot of the early planning and initial development to be scrapped.

Quote:
"With this I don't have the time for that. I won't be able to look at every aspect of the game and balance out all the characters by myself this time. I'm trying to think about how this is going to work out, but probably I'll have to discuss it with my future development team. The future of this project really depends on the people I can get involved with it."

Sakurai also said that the original plan was to get a team together to work only work on a Smash Bros 3DS game after Kid Icarus was completed but this plan changed, after Iwata had shown him the Wii U.

"If we went solely for the Wii U, the HD graphics would really bump up the visual effects, but then we'd be stuck in another arms race. If we made this [Wii U] game another extension over previous [3DS] one, we'd have to cut out the new things we could possibly do on the 3DS hardware and compete with ourselves again over the size of the character roster and the amount of gameplay... It wouldn't be a fruitful competition."
Currently the studio has no plans to work on the game any time soon due to their current priority to Kid Icarus on the 3DS and a couple other projects. The studio itself also isn't large enough to work on 2 top tier titles at the same time and would need more help due to the problem of having to create separate assets for both games.

Nintendo is rumored to be involving another studio they own to help Project Sora once development actually starts.


http://screwattack.com/blogs/ScrewAt...en-started-yet
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Quick News Round-Up:

1) After some digging around on Steam, a few people discovered the PC versions of Final Fantasy VII and VIII are currently on Steam and have been there for months but disabled for sale. Also discovered from the files were Square-Enix attempt on tweaking the game to run on current PCs with graphical and gameplay enhancements but for unknown reasons ended up dropping work on the project.

2) Epic Games could be reconsidering supporting the PS3 after Bulletstorm barely managed to 1/4of the Xbox 360's version while the game combined barely reached 1 million sold. This would make the 2nd big title from Epic Games to "fail" or bust on the PS3 in comparison to the Xbox 360 and PC.

3) Based on some leaks, Sony is planning to continue the current tradition of re-releasing games as sets with the Uncharted series, Resistance series, and Ratchet & Clank bundles are all planned for a 2011 release date. Each of the sets will contain something related to an upcoming game in the series while only the Uncharted bundled was confirmed to be $39.99.
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Old 06-23-2011, 11:06 PM   #3336
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Team Fortress 2 is going F2P on PC. Now that I just got a beefy (to me) video card, and have been doing a lot of gaming on my PC lately, I am def gonna check this out.
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Old 06-23-2011, 11:09 PM   #3337
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Old 06-23-2011, 11:10 PM   #3338
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Old 06-23-2011, 11:30 PM   #3339
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you do make a valid point
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Old 06-23-2011, 11:38 PM   #3340
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Had my old crappy laptop with a busted ass screen forever so I never played this on my own pc. Then when I bought my new pc in Jan I was like "sweet can't wait to play everything". But never did. I was also holding out for a mega 360 update but that will never happen.

fucking sweet
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Old 06-25-2011, 02:51 PM   #3341
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After about 8 years of service, Star Wars Galaxies is set to officially go offline on December 15 after Sony Online Entertainment, Bioware, and LucasArts confirmed the end of the MMO game.

The servers are going to be gradually freed up for the upcoming Star Wars: The Old Republic MMO game with the last set of servers to go completely offline in December.

As part of making sure nothing goes wrong during the process, the ability to auto subscribe to the game will be shut off on October 15 while the trading card game will be discontinued and unable to activate on September 15.

Sony Online Entertainment does have a final "thank you" gift set up for later this year involving a massive final quest being hyped up as a “galaxy-ending in-game event."

While the game wasn't as popular as other big name MMOs like World of Warcraft, declining revenues and sales with the need to release a brand new game in the Star Wars series ended up being the main factors in the decision to shut down the MMO.


http://screwattack.com/blogs/ScrewAt...s-Bids-Farwell
-------------------------------------------------------------------

Quick News Round-Up:

1) Splash Damage and Bethesda announce that Brink's first DLC pack called "Agents of Change" will be free for the first 2 weeks once the pack is released in early July.

2) The complete disc set of games for the Bit.Trip.Saga was announced to be arriving on September 13 with bonuses included for the 3DS and Wii versions. The series originally was only a WiiWare exclusive except for the first game also being on PC.

3) US Supreme Court expected to decide on the current case originating from California on the debate of violent games needing to be censored or considered as free speech this Monday. The issue revolves around the vagueness of California law that doesn't define what a violent game is but also only targets video games and not other forms of entertainment.
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Old 06-26-2011, 03:23 AM   #3342
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Anyone that's interested, the Wii now has a "Kirby TV" channel. It's free to download from the Wii shop.
The channel has 50+ episodes of the Kirby: Right Back At Ya! cartoon to view for free. They have 4 up already with more going up every so often.

You can only watch certain episides between certain dates but, if you miss an episode, you can find keys by watching the other episodes and use that key to watch an episode you missed.
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Old 06-26-2011, 04:19 AM   #3343
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Might as well have a Nintendo TV channel that shows all the Nintendo cartoon shows. Hell, produce new stuff. This is a good idea so watch it never happen.
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Old 06-26-2011, 09:13 PM   #3344
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Old 06-26-2011, 09:15 PM   #3345
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Seems reasonable...
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Old 06-27-2011, 08:10 AM   #3346
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Jesus, can a train simulator really pull in that much money?
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Old 06-27-2011, 12:31 PM   #3347
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There was this long standing case, California vs Violent Videogames. Games pwned Cali. Go google it. Have a nice day.
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Old 06-27-2011, 02:50 PM   #3348
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Quote:
Originally Posted by icv2.com
The United States Supreme Court today struck down a California law forbidding the sale of violent video games to minors in a 7-2 decision that was based on free speech considerations. Justice Antonin Scalia, who was writing for five justices in the majority, stated: “Like the protected books, plays and movies that preceded them, video games communicate ideas — and even social messages — through many familiar literary devices (such as characters, dialogue, plot and music) and through features distinctive to the medium (such as the player’s interaction with the virtual world).wrote. That suffices to confer First Amendment protection.”

The Comic Book Legal Defense Fund had joined the case by filing an amicus curiae brief that called attention to the similarities of the California video game law and attempts to censor comic books in the 1950s (see “CBLDF Joins Video Game Case”). The California law would have imposed fines of $1000 on stores that sold violent video games to anyone under 18. It defined violent video games very broadly as any game “in which the range of options available to a player includes killing, maiming, dismembering, or sexually assaulting the image of a human being” in a way that was “patently offensive,” or appealed to a minor’s deviant or morbid interest or could be construed as lacking “serious literary, artistic, or scientific value” (see “Oral Arguments on Video Games”).

According to the New York Times, Scalia cited Grimm’s Fairy Tales in his decision, noting the folktales are “grim indeed” and recounting the plots of Snow White, Cinderella, and Hansel and Gretel, while pointing out that High School reading lists and Saturday morning cartoons are also filled with examples of violent behavior.

But the 7-2 decision is not as rock solid as it might appear. Two justices, Samuel A. Alito and Chief Justice John Roberts declined to sign on to the majority opinion, although they did vote with the majority. In a separate opinion Alito noted that the California law was too vague, but that a more carefully crafted piece of legislation could pass Constitutional scrutiny. Alito based his argument on his conclusion that video games are very different from other media and therefore are not necessarily entitled to the same Constitutional protections.

Justice Clarence Thomas voted in the minority because he does not feel that the Constitution provides any free speech rights to minors. The other dissenter, Justice Stephen Breyer found sufficient grounds in studies of the effects of playing violent video games on the behavior of children and adolescents to justify the California law.
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Old 06-27-2011, 08:04 PM   #3349
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After seeing the success both in terms of sales and reception to the remake of GoldenEye on the Wii, Activision could potentially be thinking of having another "remake" or game made in the series.

New domain names registered to Activision recently show the company locked in the rights to the name of "GoldenEye Reloaded" which could hint at the company thinking of continuing that line of games from the James Bond series.

Rumors are ranging anywhere from the domain name being linked to a future Wii U game, a HD re-release of the Wii's GoldenEye game to the Wii U, or even the N64 classic being ported to unknown download services.

The game or series is unlikely to appear on a non-Nintendo system unless if the potentially new game ends up similar to EA's unrelated GoldenEye game due to Nintendo both being unwilling to share the game's IP with Microsoft or Sony and them owning most of the first choice rights to the series.


http://kotaku.com/5815913/is-goldene...for-rereleased

--------------------------------------------------------------

Quick News Round-Up:

1) Uncharted 3 beta size has been confirmed to be 1.7 GB and will be downloaded all at once instead of other PS3 betas using PSN that require additional "update" downloads to finish the large file size.

2) Sony is expanding the idea of games from the PSP library to the PS3 by now including games not part of a series or set as new bundles. These bundles will be called Dual Packs and contain 2 games unrelated to each other at the cost of $15 per set.

3) Microsoft reveals both the list and dates for this year's "Summer of Arcade" on the Xbox 360. This year's special deal involves buying all 5 games and getting Crimson Alliance for free when its released on September 7.

Quote:
July 20 - Bastion (1200 Microsoft Points)
July 27 - From Dust (1200 Microsoft Points)
August 3 - Insanely Twisted Shadow Planet (1200 Microsoft Points)
August 10 - Fruit Ninja Kinect (800 Microsoft Points)
August 17 - Toy Soldiers: Cold War (1200 Microsoft Points)
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Old 06-27-2011, 08:09 PM   #3350
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Quote:
Originally Posted by Smelly Meatball View Post
After seeing the success both in terms of sales and reception to the remake of GoldenEye on the Wii, Activision could potentially be thinking of having another "remake" or game made in the series.
I love 'publisher' logic.
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Old 06-28-2011, 02:37 AM   #3351
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Those Final Fantasy fighting games or whatever they are, are all I care about on PSP. Hope they port those.
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Old 06-28-2011, 03:35 AM   #3352
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Quote:
July 20 - Bastion (1200 Microsoft Points)
July 27 - From Dust (1200 Microsoft Points)
August 3 - Insanely Twisted Shadow Planet (1200 Microsoft Points)
August 10 - Fruit Ninja Kinect (800 Microsoft Points)
August 17 - Toy Soldiers: Cold War (1200 Microsoft Points)
The only two I'm intrested in is From Dust and Fruit Ninja Kinect.

From Dust looks like the game I've been waiting for since Populous on the PS1 back in 1998 and Fruit Ninja looks like good, simple fun.
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Old 06-28-2011, 05:19 AM   #3353
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Angry



"It's hard to be completely honest without offending people; but I know, when I read in the middle of a review that said the quality just wasn't good enough, I actually agree with those reviews. I think Lionhead can't afford to rest on its laurels of its fans and produce low-quality stuff."


"We have lots of excuses, as you always do have excuses; but I don't think that's good enough. For consumers, it's very simple: there's a bright light here, and there's an even brighter light there. They're going to go towards the even brighter light -- and why shouldn't they? You just can't sit on your hands and say, 'Well, we know how to do it. It's Fable, so that's the way we do it.' You just can't do that."


Great work as always Peter. All Fable games suck after they've been out for a year, but the next one will ROCK YOUR WORLD.
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Old 06-28-2011, 08:05 AM   #3354
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I think it shows that he doesn't play other games.
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Old 06-28-2011, 08:41 AM   #3355
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While I've found F3 underwhelming, I've enjoyed the series as a whole.
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Old 06-28-2011, 03:16 PM   #3356
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Fallout 4 will be in San Francisco. Expect a lot of gay companions.
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Old 06-28-2011, 05:43 PM   #3357
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WoW is now F2P up to level 20. Now I might play it to see what the fuss is about
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Old 06-28-2011, 07:32 PM   #3358
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Level 20 isn't enough to find out how boring it is these days.
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Old 06-28-2011, 07:47 PM   #3359
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The fallout from the PSN hacking attack now has some official results with roughly 90% of PSN users have returned back to PSN, Sony posting its worst financial loss in 16 years, and the calling for the current CEO to step down.

While 90% of PSN users have returned, Sony did not state if the stat meant 90% of the accounts have been reactivated or if 90% of the actual user base returned. Sony has about 70+ million PSN accounts but only 50+ million actual users.

The financial mess of the hacking attack along with the recent earthquake and poor showing from other divisions in the company resulted in the 3rd year in a row the entire company generating a loss. The losses also ended up being the worst losses for the company as a whole in the last 16 years, even topping the $3+ billion lost in 2006/2007.

The push to remove Howard Stringer as CEO of Sony revolves mostly around the slow response to both the shareholders and customers which in turn negatively hurt the company's stock and image. Sony's stock has dropped roughly 30% since the incident with shareholders giving Stringer a vote of "no confidence."

Stringer's job has been in jeopardy the past few years with former Playstation boss, Kaz Hirai seen as the favorite to replace him. Even though Hirai tenure with the Playstation division usually results in big annual losses, the company still feels his presence and dealing with the media would be much better than Stringer.

Stringer recently blamed the PSN hacking attack due to hackers not wanting Sony to be allowed to ""Protect its IP" instead of the actual reasons being the removal of features and the arrogance of the company to both hackers, users, and customers.


http://www.giantbomb.com/news/most-p...adership/3434/
http://kotaku.com/5816092/sony-says-...protect-its-ip

-----------------------------------------------------------

Quick News Round-Up:

1) Pac-Man's creator Toru Iwatani stated in an interview that he feels the games of today do not have that same special feeling of games in the past that remain special decades after they were released.

Quote:
"When you look at games coming out today, it's doubtful that any of us will be talking about them in ten years' time," Iwatani told Game Career Guide.
...
"I think more thought needs to go toward how games present themselves to the user, to how they can be made more fun," Iwatani said.
2) The newest game in the Tribes series called Tribes Ascend will be a free-to-play game with only load-outs and weapons being part of the paid section of the game.

3) Valve's attempt to "relaunch" Team Fortress 2 with the free to play scheme appears to be working out very well as the game officially replaces Counter Strike as the most played game on Steam in terms of total players, servers, and players per day (peak).
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Old 06-28-2011, 08:24 PM   #3360
BigDaddyCool
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Video games are the only art form you can suck at enjoying. You can't be bad at looking at a picture or listening to music or reading a book (unless you simply can't read).
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