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Old 07-07-2014, 08:42 PM   #3961
Purgatory
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I'll be on at 6pm EST tomorrow eve to raise some hell, if anyone's gonna be on.
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Old 07-07-2014, 10:29 PM   #3962
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I done finished the story mode. Now what do I do?
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Old 07-08-2014, 01:28 AM   #3963
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How the heck do you ever get enough cash in the real mode game to buy the most expensive theater and Golf course? Is it because I chose to save all three that I get stiffed with not having enough cash on one character?
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Old 07-08-2014, 01:49 AM   #3964
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I'll be back home on Wednesday evening, so hopefully I can dive in head first and have some fun with you guyz.
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Old 07-08-2014, 04:13 AM   #3965
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Originally Posted by Kalyx triaD View Post
I remember catching you most in the wee hours of the night. Your late night is close to my early morning (I'm EST). So you'd be getting on earlier.
I meant it would be late at night in the US. Between noon at 4pm in the UK.

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Originally Posted by SlickyTrickyDamon View Post
How the heck do you ever get enough cash in the real mode game to buy the most expensive theater and Golf course? Is it because I chose to save all three that I get stiffed with not having enough cash on one character?
...aaaaaaand spoilers!
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Old 07-08-2014, 06:46 AM   #3966
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Srsbsnss GTA








I think this is actually pretty cool that someone does stuff like this. Maybe down the line they can make RP servers or something like that. Sure they will still be trolled, but it could be awesome to have open world turf wars that happen in real time, anytime.
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Old 07-08-2014, 07:45 AM   #3967
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A GTA MMO is the only MMO I'd actually play. Unless a Street Fighter MMO with custom characters happened.
They may as well have GTA go MMO if they insist on things like utility bills and mental states etc.
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Old 07-08-2014, 01:58 PM   #3968
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Well I would call GTA Online an MMO of a sort anyway.

No idea how a SF MMO would work.
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Old 07-08-2014, 02:22 PM   #3969
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I'd say it's MMO lite. They picked and chose certain MMO aspects and put them in GTA Online. Some of them aren't very good aspects, in my opinion but they're there.

A SF MMO could work by having you create a character, moveset, style and select a country of origin. You'd start in that country, exploring and fighting others from the nearby area to earn money. You can eventually travel overseas, join Shadaloo, S.I.N, Gills cult, Mad Gear, Hugo and Poisons HWA or work for Chun-Li and interpol, Guile and the armed forces, Dans Dojo or other character based groups or go it alone. Depending who you affiliate with, you'll get different missions and so on.
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Old 07-08-2014, 03:14 PM   #3970
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That SF MMO would be difficult to balance. And what would be the distinction between moveset and style? That's curious.

I think GTAO is MMO enough without violating what GTA is. I'm happy with what they came up with. Destiny and The Division appears to be similar 'MMO-Lite' titles that will enjoy (well maybe not Division, I only have so much time to give).
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Old 07-08-2014, 03:48 PM   #3971
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Style would be grappler, all rounder, charge etc. That would then open a different set of moves to select and customise. I often think balance in games can be reached if every attribute was paired up with the opposite attribute. If you increase strength, you sacrifice speed, for example. Like a sliding scale with Strength at one end and speed at the other.
That way, you don't get powerhouses moving at light speed.

Some of the MMO aspects in GTA aren't bad but seem like odd choices. The utility bill being an example. I don't mind that it's there but it's a very strange thing to add.
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Old 07-08-2014, 03:57 PM   #3972
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It's a slight financial balance (like the car maintenance) that also emulates the real world. I think it's too cheap, imo.

You understand charge characters aren't really a 'style' per se. A charge character can be a grappler. Decapre is a mix-up/rush down chick who is a charge character (amazingly enough). King in SFxT is a grappler with zoning tendencies.

But I do see what you're getting at. It would be interesting to see in a new IP.
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Old 07-08-2014, 05:07 PM   #3973
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It's not an issue for me, as I said. I think it increases slightly based on the quality of your apartment. Shame we can't customise our apartments. I'm not meaning in a Sims way. Even if I could just change the colour of my couch, I'd be happy.

I do look at fighting games as simply as possible. I guess as a reaction to the indepth approach the community takes. Tiers, frame data etc. I just lumber along the screen and try to beat people up. Thats as complex as I get.
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Old 07-08-2014, 05:10 PM   #3974
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They missed a golden opportunity with the monster truck. It's non-customisable but imagine if you could customise it. Changing the flags on the back to another national flag or even your crews logo would be great. I know it's a 4th of July thing which is why you can't change it.
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Old 07-08-2014, 05:56 PM   #3975
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I don't care for tier lists and I have a modest interest in frame data. I do care deeply about the metagame and move properties.
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Old 07-08-2014, 06:05 PM   #3976
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I avoid tiers because if I see my chosen character is inferior to a character I later fight online, I'll go into the fight with a negative expectation of the outcome.

Even the meta game is too technical for me. I do try to predict my opponents move. What is the metagame anyway?
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Old 07-08-2014, 07:41 PM   #3977
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Quote:
Originally Posted by Drakul View Post
I avoid tiers because if I see my chosen character is inferior to a character I later fight online, I'll go into the fight with a negative expectation of the outcome.

Even the meta game is too technical for me. I do try to predict my opponents move. What is the metagame anyway?
No one knows.
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Old 07-08-2014, 07:54 PM   #3978
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You know how basketball is basically about taking the ball to the other team's hoop and scoring? Things like your offensive and defensive approach, choosing who to double team and what risks you endure leaving a guy open, who to bench, what fouls you'll let happen - these constitute the metagame. Games within the game.

SF is about depleting the other guy's health. With Gief, seeing how you can exploit his powerful command throws is a game within that premise. A metagame.
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Old 07-08-2014, 07:56 PM   #3979
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Quote:
A meta game can also refer to a game applied to a game. A tournament is an example of a meta game. The tournament has its own point structure and is a winnable game unto itself regardless of what game is being played in the tournament, e.g. a Halo, Starcraft, or Street Fighter tournament.

Meta game has also been adapted to talk about strategies in a game. The meta game of Super Street Fighter 4 has numerous strong characters with favorable matchups. The meta game involves taking the matchup into account when selecting fighters, i.e. if a player is known to have a preference for a fighter like Ryu then his opponent can play the meta game by choosing Balrog (American version, aka "Boxer") as a hard counter because the matchup generally favors Balrog.
Incredibly brief explanation.

or

Quote:
Metagaming: The art of picking the best option in a field when everyone who wants to win is doing exactly the same thing.

Becoming good at metagaming makes the difference between going 7-0 at a ssf4 ae/yomi/mtg tournament and 0-2 dropping.

In Yomi/SSF4 ae/Starcraft/etc it comes down to how familiar you are with the matchup and knowing your opponents tendencies. One of the best examples of how metagaming can change the course of a match just happened in the capcom-unity ssf4 ae tournament grand finals between Snake Eyez and Justin Wong. If your opponent likes rushdown strategies, what is the best way to counter this? Do they favor a specific character?
This is why Daigo goes Ryu at Evo as his experience with Ryu gives him the best chance vs the characters he expects to face in the later rounds (rufus/viper/adon/etc)

TL;DR --> Making every single movement, character selection and moment a part of a larger overall strategy without button mashing, etc.
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Old 07-08-2014, 10:28 PM   #3980
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You get the info from the kind of source Drak just mentioned he doesn't care for lol
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Old 07-09-2014, 04:52 AM   #3981
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So, playing SF good at all is playing the metagame?
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Old 07-09-2014, 02:17 PM   #3982
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Not an issue of good or bad, just applying elements of the game. You've already been apt to the metagame, at least for grapplers.
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Old 07-09-2014, 04:08 PM   #3983
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I see. I hear Hugo is supposed to suck in USFIV and that Akuma can absorb two hits from Zangiefs Banishing Fist/Green Hand with his standard focus attack. So August will be fun for me when Ultra arrives.[/sarcasm]

Still, by regular standards, 4 or 5 characters I'll likely regularly select is spoiling me.
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Old 07-09-2014, 04:40 PM   #3984
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That's just Vanilla Akuma, he can't do that in Ultra.

Hugo's issues was just Week 1 bitching from bitches. He's very strong and has great priorities and range on his normals. He can lock down people well.
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Old 07-09-2014, 04:49 PM   #3985
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Nothing makes people rage like being locked down by a grappler. The number of rage quits and negative feedback I've had to deal with when I'm in control is insane.

As long as he has a fair shot in a fight, I'm good.
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Old 07-09-2014, 04:57 PM   #3986
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Had a guy complain I grab too much. With E.Ryu. It was funny.
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Old 07-09-2014, 05:43 PM   #3987
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I get accused of being overly aggressive. Playing as a brute strength character. In a fighting game.

I'm house sitting this week while the person who owns the place is out of town. No GTA until Friday night when I get back to my own place. After 5 days without GTA, would anyone be available for a big TPWW online session in GTA?

Nothing to do right now but watch endless reruns of Friends on Comedy Central.
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Old 07-09-2014, 07:57 PM   #3988
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Quote:
Originally Posted by Shisen KOTF
I done finished the story mode. Now what do I do?
When you're offline in single player, if you still have Trevor alive, I say wander the streets with him and repeatedly hit D-Pad -> to troll pedestrians. I never get bored of it even whenthe occasional pedestrian snitches to the cops on Trevor.

Quote:
Originally Posted by SlickyTrickyDamon View Post
How the heck do you ever get enough cash in the real mode game to buy the most expensive theater and Golf course? Is it because I chose to save all three that I get stiffed with not having enough cash on one character?
SPOILER: show
If you've not done any of Lester's assassination missions yet, I suggest you start those. You do still have to have Franklin, and it's ideal to have all 3 characters. Why? Well, with each of the (I think) 5 missions you're basically destroying companies by killing people associated with them. For example, in the first mission, before you start, open your phone's internet and click money and trading, then BAWSAQ, then find and select Betta Pharmaceutical. With each character, you should have $25+M if you complete "The Big Score". Make sure you haven't completed the story yet. With each character invest all your money in Betta Pharmaceutical and after saving twice in a row, you should've roughly doubled your $, so sell then because the stock will crash HARD shortly thereafter. For the last assassination mission, the construction assassination, invest in GCD, or Gold Coast Development, again with all 3 characters, and using the method described above.
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Old 07-10-2014, 03:51 PM   #3989
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Old 07-10-2014, 11:18 PM   #3990
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Online now. Gamer tag TheBubbaMaximus
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Old 07-10-2014, 11:21 PM   #3991
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Never mind. Have to DL these 7 updates. Any way to DL them all at once?
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Old 07-10-2014, 11:23 PM   #3992
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They're not taking too long. Almost time to UNLEASH HELL!!!!
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Old 07-11-2014, 02:21 AM   #3993
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Anyone up for that TPWW gathering tonight?

Also, shark cards are a rip off.
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Old 07-11-2014, 04:35 AM   #3994
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I'll be on around 7pm EST. I'm on my way out in a few minutes to work, then have to get an eye exam so I can finally get my prescription safety glasses for work.
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Old 07-17-2014, 01:37 PM   #3995
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There is a new glitch going around. I've not experienced it myself but a friend has shown me. A random car and prostitue can sometimes appear in your garage. Sometimes she's dead on the floor, having fallen from above and, other times, she's still dead but in the car.

If you sell the car with the dead prostitute in it, you get "millions". No idea on exact amounts, yet. You can't save the car in your garage.
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Old 07-17-2014, 02:41 PM   #3996
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That's bizarre, also hilarious.
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Old 07-17-2014, 02:50 PM   #3997
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I forgot to mention it's an online glitch.
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Old 07-17-2014, 02:55 PM   #3998
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No matter where it happens; funny.
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Old 07-17-2014, 03:31 PM   #3999
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So wait the dude who you sell the cars too is a necrophiliac and pays top dollar for dead snizz? That's what I got from that.
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Old 07-17-2014, 03:33 PM   #4000
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I've no idea why he gives you millions, it's a glitch. That necrophilia story sounds messed up enough for GTA so lets run with that.
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