05-05-2013, 08:38 AM | #1041 |
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Didn't read that at all, he specified having to play the game's content.
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05-05-2013, 11:19 AM | #1042 |
"Steven, your fossa!"
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Perhaps he worries the game will be so big it has a hard time keeping us interested?
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05-05-2013, 11:46 AM | #1043 |
"Steven, your fossa!"
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It seems that you can customize cars completey, as was mentioned before. The outside and the inside. You can even customize the license plates. It's also possible to overtune your car but i'm no car expert so I don't know if that means your car blows up or breaks down.
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05-05-2013, 12:57 PM | #1044 | |
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Quote:
Quality could also be an issue like Drakul mentioned, but I'm not so worried about that because it's Rockstar. |
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05-05-2013, 01:52 PM | #1045 |
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Sounds like a personal problem, mate.
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05-05-2013, 02:57 PM | #1046 |
"Steven, your fossa!"
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I'm not at all worried about quality because it's R*.
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05-05-2013, 03:26 PM | #1047 |
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Yeah that's a personal issue, no offense.
And still a strange one, btw. If it freaks you out then you need to factor that into your purchase decision. |
05-05-2013, 03:31 PM | #1048 |
"Steven, your fossa!"
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People have refused to purchase games for stranger reasons.
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05-05-2013, 03:42 PM | #1049 |
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05-05-2013, 03:43 PM | #1050 |
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Because this kind of complaint is the exact opposite of what people bitch about 99% of the time with games, due to the direction the game market has gone in recent years. Game companies have entered a trend where they release a game for $60 that has maybe 10-15 hours, give or take a couple, of content. Then they release $10 or $15 DLC after a while to add on content that really should have been there from the start.
R* comes along and spends years developing a new game, with potentially so much content that even if you didn't finish it all, would have given you MORE than your moneys worth. I fail to see how that is a negative. |
05-05-2013, 04:52 PM | #1051 |
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As long as it doesn't become a requirement or semi-forced to do all those side missions, it shouldn't be an issue.
Think Mass Effect 3 and Black Ops II somewhat forced having side missions and/or multiplayer done in order to do well near the end of the single player. Without it either the final mission(s) were a lot harder or the endings were completely tied into them being done. |
05-05-2013, 05:03 PM | #1052 |
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05-05-2013, 05:17 PM | #1053 |
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And nothing about GTA historically shows that you HAVE to do any side-missions.
It's like you guys are fishing for birds. |
05-06-2013, 06:26 AM | #1054 | |||
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I can see where you are coming from but if you take a 16 year old who lives in a small communitys time invested to finish SA like that then multiply it by about 8-10 times (I am estimating, back off) You will be playing this game likely well into next year if you want 100% completion, so basically you can pick this up 6 months after release and dick around and STILL accomplish something new. I haven't touched GTA IV since I completed it, because it is horrible to do so in. They are the rockstars of the game developers. Quote:
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05-06-2013, 10:43 AM | #1055 |
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They better not include a ton of compulsary-complete flying sequences. Those things are always a nightmare on PC.
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05-06-2013, 11:06 AM | #1056 |
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I thought I heard GTAV was not going to PC.
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05-06-2013, 11:14 AM | #1057 |
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That would be terribly gay of them.
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05-06-2013, 12:52 PM | #1058 |
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05-06-2013, 01:27 PM | #1059 |
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05-06-2013, 01:51 PM | #1060 |
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Exactly. Same goes for non-side mission activities. They're just fun little diversions for people who might at some point might need to get away from the main quest.
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05-06-2013, 02:36 PM | #1061 |
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The only game that ever made me do side missions was Saints Row 2.
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05-06-2013, 02:43 PM | #1062 |
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05-07-2013, 03:38 PM | #1063 |
"Steven, your fossa!"
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05-07-2013, 03:45 PM | #1064 |
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Its going to be a long summer.
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05-07-2013, 04:19 PM | #1065 |
▒▓▀▄WINNER▄▀▓▒
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Damn skippy nuts. It really is.
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05-07-2013, 05:10 PM | #1066 | |
Former TPWW Royalty
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PC version rumored to be included based on leaks from several retailers although at the moment no release dates were listed.
If GTA history is any indication, it would arrive around 6 months after the Xbox 360 and PS3 version. Quote:
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05-07-2013, 11:43 PM | #1067 |
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Am I more excited than I should be for diving gear?
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05-08-2013, 06:22 AM | #1068 |
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05-08-2013, 06:40 AM | #1069 |
"Steven, your fossa!"
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Yeah, I hate water levels in games.
I can see why he would be excited by the diving gear, though. It's a whole new level of exploration for R*. I'm just waiting for Loch Ness Monster rumours or something. |
05-08-2013, 07:26 AM | #1070 |
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05-08-2013, 11:06 PM | #1071 | |
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I actually love underwater missions. I don't even have a reason really. |
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05-09-2013, 01:18 AM | #1072 |
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Blaster Master on Nintendo had an amazing water level tbh
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05-09-2013, 01:42 AM | #1073 |
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Mario 3 water level was one of my favorites as well.
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05-09-2013, 02:03 AM | #1074 |
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TMNT. For NES. Water level.
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05-09-2013, 02:11 AM | #1075 |
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Oh you can fuck right off with that one kalyx.
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05-09-2013, 02:14 AM | #1076 |
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Get. The. Fuck. Out.
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05-09-2013, 02:15 AM | #1077 |
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Contemplating negging you for bringing that back into my thoughts.
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05-09-2013, 02:47 AM | #1078 |
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05-09-2013, 04:13 AM | #1079 |
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shitty Controls + shitty obstacle + shitty time limit = hatred
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05-09-2013, 04:31 AM | #1080 |
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I never felt the controls were bad and I don't think I ever ran out of time on that stage. Even when I played it at a very young age.
The only issue might be that they had it too early in the game. Maybe it would have been better received if it were a later level. |