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Old 12-27-2011, 12:18 PM   #4321
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Yeah, read that.... They are cunts.
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Old 12-27-2011, 12:27 PM   #4322
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Quote:
Originally Posted by Hanso View Post
That shit is funny. Also love that "OCEAN MARKETTING" misspelled their own twitter name.
Well, the guy who wrote those replies claims to be the head of the company. He also spells worse than Clox's iphone posts.
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Old 12-27-2011, 01:13 PM   #4323
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Quote:
Originally Posted by Kane Knight View Post
http://penny-arcade.com/2011/12/26/just-wow1

Ocean Marketing vs Penny Arcade. Probably not gonna set the world on fire, but it's amusing as fuck and a nice primer in how not to do business
at the PR guy just naming companies probably never realizing they would actually respond back or find out.

IGN already said they don't have any business with the company except for a brief time in the past. Kotaku never gets anything from those guys for products when they do product reviews nor did they go on the PR guy's side.

It gets even worse on Amazon with all his products getting trashed now especially after his line of him teasing he would sell the customer's product on Ebay.
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Old 12-27-2011, 01:22 PM   #4324
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http://www.amazon.com/Avenger-Xbox-3...5009965&sr=8-1
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Old 12-27-2011, 01:36 PM   #4325
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http://www.natesnetwork.com/Poor-customer-service

From earlier this year. Different customer, same problem, same guy
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Old 12-27-2011, 01:46 PM   #4326
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It was just a matter of time...

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Old 12-27-2011, 01:49 PM   #4327
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Seriously couldn't write this shit. Paul changed the Twitter name from @OceanMarketting....to @OceanStratagy.

The original "Marketting" handle as well as one with Strategy spelled correctly have already been snagged

Also...


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Old 12-27-2011, 02:16 PM   #4328
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Lego Batman . Anybody got anything to trade?
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Old 12-27-2011, 02:20 PM   #4329
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http://www.natesnetwork.com/Poor-customer-service
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Old 12-27-2011, 02:22 PM   #4330
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#4328
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Old 12-27-2011, 02:25 PM   #4331
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I'm really glad I wasn't the only one who picked up on the "The Mayor" part. Had me cracking up.
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Old 12-27-2011, 02:25 PM   #4332
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This goes all the way to The Mayor!
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Old 12-27-2011, 02:28 PM   #4333
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Reddit also found his old MySpace along with posts on a forum about using steroids
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Old 12-27-2011, 02:53 PM   #4334
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lol what a douchebag.

Well, he's ruined at this point. internets.
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Old 12-27-2011, 05:05 PM   #4335
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Quote:
Originally Posted by Smelly Meatball View Post
at the PR guy just naming companies probably never realizing they would actually respond back or find out.

IGN already said they don't have any business with the company except for a brief time in the past. Kotaku never gets anything from those guys for products when they do product reviews nor did they go on the PR guy's side.

It gets even worse on Amazon with all his products getting trashed now especially after his line of him teasing he would sell the customer's product on Ebay.
This is why I'm pretty sure Jim Sterling is right about Childishness solving more than maturity.

Quote:
Originally Posted by FearedSanctity View Post
Seriously couldn't write this shit. Paul changed the Twitter name from @OceanMarketting....to @OceanStratagy.

The original "Marketting" handle as well as one with Strategy spelled correctly have already been snagged

Also...


I love it. Giving him more rope and watching him hang himself.

I am, however, saddened that we're picking on someone who is so clearly suffering from a learning disability. I mean, he types in twittard speak even in his emails.

As for Stratagy, maybe he meant Stragety. They're pretty similar in usage.
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Old 12-27-2011, 08:05 PM   #4336
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In an interview with OPM UK (Official Playstation Magazine), Hideo Kojima explained why the original Metal Gear Solid game from the PS1 was not included in the Metal Gear Solid HD collection for the Xbox 360 and PS3.

His explanation was as a lack of interest to just upscale the PS1 game and wanting more to reboot the entire game if MGS 1 was to ever be remade.

Quote:
“There are a lot of people wanting remakes of the original, and as producer I want to answer those calls. But as a creator I’m not very interested in going back. If we were to do it, it would have to be a total remake – the only thing that would be the same would be the story."
In terms of actual work needed, the other games in the set either came from the same platform (MGS 2, MGS 3) or from a similar architecture (PSP's Peace walker) which reduced the work needed on upscaling the assets. Japan's set did get the the original Metal Gear games from the MSX but they were kept in their original states and not upscaled to HD resolutions.


http://www.screwattack.com/news/will...remake-mgs1-hd
__________________________________________
Daily Recap:
1) The plans for the Hitman series could include another game or at least DLC for the upcoming Hitman: Absolution game due to Square-Enix registering "Hitman: Profession" as a recent trademark.
http://kotaku.com/5871375/new-new-hitman-maybe
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Old 12-27-2011, 08:13 PM   #4337
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Um, there was a pretty high quality remake of MGS on the Gamecube....
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Old 12-27-2011, 08:22 PM   #4338
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Some more on "OceanStratagy":



Quote:
JD_2020 Josh Olin
I'll tell you what @GEICO & @Allstate... Make your case in 140 characters or less why I should insure with you. Ready Go!

@GEICO
GEICO
@JD_2020 Great savings, outstanding service, and a proven 75-year track record. And we will never wwebsite as on the Internet.

http://courtindex.sdcourt.ca.gov/CIS...=NC&applcode=D

http://kotaku.com/5871400/cut-paul-o...-has-roid-rage


The internet is a real motherfucker
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Old 12-27-2011, 08:25 PM   #4339
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Quote:
Originally Posted by Xero View Post
Um, there was a pretty high quality remake of MGS on the Gamecube....
You didn't expect Kojima to be honest, did you?
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Old 12-27-2011, 08:26 PM   #4340
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Quote:
Originally Posted by FearedSanctity View Post
It's weird how it sometimes works, isn't it?
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Old 12-27-2011, 08:36 PM   #4341
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Quote:
Originally Posted by Xero View Post
Um, there was a pretty high quality remake of MGS on the Gamecube....
That was also done with help from Nintendo and Silicon Knights (at the time a 2nd party studio for Nintendo).

Don't remember his actual reaction to the game but the MGS community ended up hating it because it made the game easier or changed it too much with the new camera perspective and other non-MGS 1 stuff.

I'd assume in terms of the actual MGS HD collection, Konami wanted more of a quick and cheap HD porting project so either it would have cost more than they budgeted or Kojima's team didn't want to spent a lot of time rehauling the graphics for the game. In Japan, they just tossed in the extra MSX games mainly due to the first being on PSN store and the 2nd was just added to the disc or also on the PSN store.
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Old 12-27-2011, 08:37 PM   #4342
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Fair enough I guess.

I never actually played Twin Snakes myself, just knew it existed. I'd imagine Nintendo might also have some rights to it still.
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Old 12-27-2011, 08:51 PM   #4343
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Starting to think this can't be real. Like it's a viral campaign or something. He's just so over the top right now it's ridiculous.
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Old 12-27-2011, 10:45 PM   #4344
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I feel bad for the guy that designed the Avenger. Apparently he's just some teacher who made the thing for one of his students and just basically started the day with his product getting shit all over on websites like Amazon
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Old 12-27-2011, 11:03 PM   #4345
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Might be a retread, but I don't think so:

http://www.gameranx.com/updates/id/4...-track-record/

Quote:
Originally Posted by FearedSanctity View Post
I feel bad for the guy that designed the Avenger. Apparently he's just some teacher who made the thing for one of his students and just basically started the day with his product getting shit all over on websites like Amazon
The unfortunate thing here is that the review bombs are unlikely to go away.

I do feel bad for the guy. He has apparently done the right thing here.
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Old 12-28-2011, 02:14 AM   #4346
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Quote:
Originally Posted by Penny Arcade's Gabe
I think there is a big difference between being sorry and being sorry you got caught. I have a real problem with bullies. I spent my childhood moving from school to school and I got made fun of everyplace I landed. I feel like Paul is a bully and maybe that’s why I have no sympathy here. Someday every bully meets and even bigger bully and maybe that’s me in this case. It’s the same thing that happened with Jack Thompson. It might not always make the most business sense and it is a policy that has caused us some legal problems, but I really don’t give a shit about that. When these assholes threaten me or Penny Arcade I just laugh. I will personally burn everything I’ve made to the fucking ground if I think I can catch them in the flames.
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Old 12-28-2011, 09:08 AM   #4347
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In Summary:

Quote:
Originally Posted by Penny Arcade's Gabe
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Old 12-28-2011, 06:49 PM   #4348
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An announcement regarding Episode II for Sonic 4 will be made tomorrow on Gamespot according to Sega.

Quote:
"Maybe most of you have figured it out, but just in case you were still wondering: Episode II will announced on GameSpot worldwide on December 29th, 2011"
Ken Balough, Sega's Digital Brand Manager, did mention not to actually expected anything huge from the announcement although it will follow the same way Episode 1 was revealed with a teaser trailer and some brief info regarding the new episode.


http://www.screwattack.com/news/soni...ement-tomorrow
__________________________________________
Daily Recap:
1) The limited edition version for the upcoming Twisted Metal PS3 game will include a download code to get Twisted Metal: Black as a bonus for free.
http://www.joystiq.com/2011/12/28/tw...download-code/

2) 2nd week of sales between the PS Vita and 3DS shows the 3DS outselling the Vita by almost 6-to-1 margin while the Vita itself experienced a 75% drop in hardware sales.
http://www.gamezone.com/news/nintend...on-vita-6-to-1

3) The recent Humble Indie bundle sale resulted in over 435,000 copies sold generating $2.37 million with the majority going towards the Child's Play and American Red Cross charities.
http://www.screwattack.com/news/humb...-stacks-stacks
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Old 12-29-2011, 07:01 PM   #4349
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Details on Episode II for Sonic 4 include a lot of new features, new physics, and no version for the Wii.

In terms of new stuff, Tails arrives as a sidekick for the game while Metal Sonic returns as the main villain for the game. The story follows more of a Sonic vs Metal Sonic rivalry based on the events since the end of Sonic CD.

Based on feedback from the fans, the physics engine from Episode 1 has been completely remade. Some features include no longer sticking to walls or uncurling in ball form when running up a hill. The graphics engine was also completely remade based on similar feedback.

The game will be available for all the same systems Episode 1 was on with the exception of the Wii due to the lack of the Wiiware logo. Current rumors hint Sega might be holding it back until the release of the Wii U and the updated Nintendo network.

No exact release date was given but it will arrive at some point in 2012 for PSN, XBLA, iOS, and Windows Phone 7. Android Phones have been included as a platform for the game while PC/Mac once again have been left out.


http://kotaku.com/5871797/sonic-4-ep...changing-stuff
_______________________________________
Daily Recap:
1) 2K Sports reveal Justin Verlander will be the cover star for next year's MLB 2k12 baseball game.
http://kotaku.com/5871770/an-mvp-graces-mlb-2k12s-cover

2) While only confirmed for Japan for now, Super Mario Bros will be available to non-Ambassador Program 3DS owners next month with online multiplayer being included in the firmware update for the game.
http://www.screwattack.com/news/supe...updatein-japan

3) Activision sent a cease and desist letter to a hacker after the company discovered the hacker had been sharing and revealing the source code for the figurines in Spyro: Skylanders game with potential concerns about pirating or getting all the characters for free. The game itself requires the purchases of extra figurines in order to unlock those characters in the game.
http://kotaku.com/5871789/man-hacks-...rom-activision

Last edited by Emperor Smeat; 12-29-2011 at 08:43 PM. Reason: Fixed the Activison story after mixing up a C&D as an actual lawsuit
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Old 12-29-2011, 08:19 PM   #4350
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Originally Posted by Smelly Meatball View Post
3) A hacker has been sued by Activision for potentially pirating Spyro: Skylanders due to sharing and revealing the source code found in the game's figurines as a way to "pirate" the game's collectable content for free. The game itself requires the purchases of extra figurines in order to unlock those characters in the game.
http://kotaku.com/5871789/man-hacks-...rom-activision

Except he wasn't sued, he was sent a C&D letter. And other problems, but still.
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Old 12-30-2011, 07:20 PM   #4351
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Based on a newsletter sent by Disney and then later removed, Disney might have accidentally leaked more details regarding the sequel to Epic Mickey.

The game will have a 2-player co-op mode with Oswald the Rabbit being controlled by the second player. Also revealed was a Fall 2012 as the current release date for the game.

The sequel will also be available on the PS3 and Xbox 360 to go along with the Wii. This would end up confirming an earlier leak which had potential box art covers for the game including other platforms besides just the Wii.

Assuming the same control setup is used from the original game, the Xbox 360 are assumed to have some sort of Kinect controls while the PS3 version would have Move controls.

Quote:
"Disney Epic Mickey 2 is the latest game in the critically acclaimed Disney Epic Mickey videogame series. In this all-new action-platforming game available for Xbox 360, PlayStation 3, and Wii, Mickey embarks on an epic journey and is pulled back into a world filled with Disney’s forgotten characters. Players can choose to play single-player as Mickey or for the first time players can also choose 2-player split screen mode. In the 2 player mode one person can play as Mickey wielding magic paint and paint thinner to dynamically change the world and the second player can play as Oswald the Lucky Rabbit – Walt Disney’s first cartoon star – with the power to fly like a helicopter and use electricity to fight or friend enemies and solve challenges. Team-up and choose your path to save this forgotten world because the choices you make will alter the story and change the end of the game!"

http://www.screwattack.com/news/was-...-leaked-disney
__________________________________________________________
Daily Recap:
1) The Wii U is currently rumored to be having an "app"-like store in addition to the revamped Wii U shop with the tablet controller able to run apps on its own without the use of the Wii U system.
http://www.gamezone.com/news/wii-u-t...e-from-console
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Old 12-31-2011, 08:40 AM   #4352
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Well, I know what I've been dying for is another Epic Mickey.
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Old 01-02-2012, 07:14 PM   #4353
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Torrent Freaks revealed the list of the most pirated games of 2011 during the News Year Eve weekend with games from the PC, Xbox 360, and Wii listed.

Results on handhelds and the PS3 were not listed with the PS3 assumed to be due more to the larger file sizes and only recently became cracked to the public in late Spring.

Almost all of the games released in November with the exception of CoD: Modern Warfare 3 did not reach enough pirated copies to make the lists as well.

Quote:
PC Game Downloads:

1. Crysis 2 (3,920,000)
2. Call of Duty: Modern Warfare 3 (3,650,000)
3. Battlefield 3 (3,510,000)
4. FIFA 12 (3,390,000)
5. Portal 2 (3,240,000)

Wii Game Downloads:

1. Super Mario Galaxy 2 (1,280,000)
2. Mario Sports Mix (1,090,000)
3. Xenoblade Chronicles (950,000)
4. Lego Pirates of the Caribbean (870,000)
5. FIFA 12 (860,000)

Xbox 360 Game :

1. Gears of War 3 (890,000)
2. Call of Duty: Modern Warfare 3 (830,000)
3. Battlefield 3 (760,000)
4. Forza Motorsport 4 (720,000)
5. Kinect Sports: Season Two (690,000)
In terms of the PC numbers, the Crysis 3 numbers were mostly from the launch period and large enough to have Crytek drop all future exclusive support for the PC market in favor of the more profitable console market.

In terms of the Wii numbers, FIFA 12 was pirated more than double of the actual sales for the game based on estimates.


http://www.screwattack.com/news/thes...ted-games-2011

____________________________________________
Daily Recap:
1) God of War IV rumored to have an online co-op mode with Kratos once dead brother to be the 2nd playable character for the mode.
http://www.screwattack.com/news/rumo...-iv-have-co-op

2) An online petition requesting Activision to include the PC as a platform for the upcoming Tony Hawk HD game has failed due to a severe lack of interest and signatures.
http://www.egmnow.com/articles/news/...ater-hd-to-pc/

3) While EA, Sony (Playstation division only), and Nintendo have personally backed out of support for the SOPA bill, they have not completely dropped all support due to their membership in the ESA (Entertainment Software Association) which still supports the bill being passed.
http://www.screwattack.com/news/ea-s...support-almost
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Old 01-03-2012, 07:21 PM   #4354
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Unlike Wind Waker's cell shading style being used for Zelda games on the Nintendo DS, Nintendo nor Eiji Aonuma have any intentions of using the Skyward style for future Wii U and 3DS Zelda games.

The main reason was due to when Wind Waker was being developed, both Miyamoto and Aonuma noticed how well the style would work for the DS. The storyline of the DS games were also done as a continuation of the Wind Waker storyline which kept the same Link for all the games.

Since Skyward Sword ended up as a prequel to the entire series and the fate of the first Link, the same style can't be reused as easily in terms of storyline reasons as Wind Waker was.

Quote:
With Wind Waker, the graphics were suited to handheld gaming. Also the game ended with Link embarking on a journey, so it left open the possibility of what comes after the game. With Skyward Sword, positioning it as the first Zelda game means everything else connects to it and comes after it. It becomes a little bit difficult to do something else within that world and certainly much more difficult to do something that comes before it.
While Twilight Princess technically didn't have another Zelda game using the same style, it was used as the basis for Link's Crossbow Training which had some loose ties to the main game.


http://kotaku.com/5872542/dont-expec...-skyward-sword

_____________________________________________________________
Daily Recap:
1) Atari manages to force Apple to scrub out hundreds of games resembling the classic Atari style from the App Store as a way to clear out any potential competition before the company starts to upload their Atari classic games to the service.
http://www.screwattack.com/news/atar...ting-ios-games

2) Nintendo announces they will not be fixing a glitch shortcut discovered in Mario Kart 7's Wuhu Island track by hinting the shortcut is now considered a legitimate part of the track. Snaking was treated the same way when it was discovered for Mario Kart DS.
http://www.screwattack.com/news/comm...bout-maka-wuhu

3) The next game in the Persona series, Persona 5, might be revealed later this year after Atlus teased their fans of an official debut for their next project will be announced soon.
http://www.egmnow.com/articles/news/...ses-persona-5/
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Old 01-03-2012, 07:23 PM   #4355
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SNAKING IS BROKEN! SNAKING IS CHEATING!

...Sorry, kneejerk response.
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Old 01-04-2012, 06:52 PM   #4356
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Microsoft announces several new changes have been made in regards to the regulations for indie game development on the Xbox Live marketplace.

Some of the changes include the cap on file sizes have been increased from 150 MB to now 500 MB for games. The pricing structure for games was also changed where any game under 150 MB now gets the $1 price tag and a tier system for the $3 and $5 price tags.

The limit on games published was also pushed from the current 10 games to now 20 games per year from indie developers. No new rules were added to the approval process to help restrict the potential for more shovelware or rushed games.

Quote:
Bigger game sizes: The previous maximum size for Xbox Indies games was 150MB—that limit has now been increased to 500MB. This means Indies developers will be able to craft bigger, more expansive games.

Change in price structure: Previously, games that were larger than 50MB had to be priced at either 240 ($3) or 400 ($5) MS Points. That tier now starts at 150MB, meaning any games below that size limit may be priced at 80 MS Points ($1).

More releases per developer: Developers were initially limited to releasing a maximum of eight games via the Xbox Indies platform. Then, that limit was changed to 10. As of today, Microsoft has once again increased that limit, so that developers may release a maximum of 20 Xbox Indies games.

http://www.egmnow.com/articles/news/...dies-policies/

__________________________________________________
Daily Recap:
1) In wake of several big gaming companies withdrawing personal support for SOPA, the ESA has stated they will continue supporting the bill regardless of their members backing out or actual concerns with the bill itself.
http://www.screwattack.com/news/esa-...s-sopa-support

2) Microsoft announces their flight sim game, renamed to Microsoft Flight, will become a free-to-play game with extra free content available to Games For Windows members.
http://www.giantbomb.com/news/micros...tly-free/3887/

3) New update for the Halo Waypoint app allows better compatibility between Xbox 360 and PC users with Windows 7 phones devices and allows first access to any Halo-related news before everyone else.
http://www.egmnow.com/articles/news/...date-now-live/
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Old 01-04-2012, 10:35 PM   #4357
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ESA still has a huge amount of support from the industry, and withdrawing while still being a supporter of SOPA through the ESA is likely the intent.

I wish Microsoft would just not make stupid policies. Then they wouldn't have to revise them every few months. But if Microsoft and Sony stopped making stupid policies, they'd have one less thing to compete over.
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Old 01-05-2012, 03:57 AM   #4358
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Been a big supporter of indie games. Some definite gems out there. Can't wait to see what people will do with the bigger cap.
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Old 01-05-2012, 08:59 AM   #4359
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Quote:
Originally Posted by Captain of Fun View Post
Been a big supporter of indie games. Some definite gems out there. Can't wait to see what people will do with the bigger cap.
Hopefully put out some of the shit that's on Steam so console players can enjoy them.
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Old 01-05-2012, 09:01 AM   #4360
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Laughing

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Originally Posted by Kane Knight View Post
Hopefully put out some of the shit that's on Steam so console players can enjoy them.
Seriously. Some of the stuff I've picked up in sales that I hadn't heard of but was only 1 or 2 quid has been amazing.
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