04-22-2010, 12:42 PM | #81 |
Get a poke on
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Exactly. People who play seriously figure out the balance anyways, and as far as I could ever tell, nobody had any problems with MvC2.
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04-22-2010, 12:48 PM | #82 |
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HA!
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04-22-2010, 12:55 PM | #83 |
Maverick Hunter
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MvC 2 was a hot mess...
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04-22-2010, 12:57 PM | #84 |
Get a poke on
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It was insanely successful. This is a novelty game. People want to see Marvel and Capcom characters. Fuck balance
I also do not belong to the fighting game community so pardon me for not caring |
04-22-2010, 01:42 PM | #85 |
BAY BAY
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It's going to be an un-balanced clusterfuck.
I'd actually be miffed it wasn't. I've got other fighting games for balanced technical fights, this is an insane mess and that's the natural order of things. |
04-22-2010, 04:28 PM | #86 |
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Until of course you're raped by a Magneto chain or Iron Man's infinite or assist traps or Sentinel's bitch-ass. Balance maintains fun, not antagonizes it. People need to get it right.
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04-22-2010, 07:06 PM | #87 |
Smitten for Kittens
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Yeah, playing with your friends is cool and all... but all it takes is one asshole friend to make you suddenly care about balance.
Oh, what's that? Cable's broke as hell? TIME TO PLAY ME SOME CABLE AMIRITE BOYS And sometimes this friend happens to be alot of your friends. After Tatsunoko vs Capcom was surprisingly balanced (the American version, anyhow) though, I've got pretty decent hopes for this. I don't think Capcom's going to go as sloppy as they used to. |
04-23-2010, 10:49 AM | #88 |
Ein, Zwei, Drei. Ende.
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I have a strong feeling that it will not live up to the hype. "/
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04-25-2010, 11:12 PM | #89 |
KOW
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I can't wait to buy it only to get my ass raped online.
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04-27-2010, 03:26 AM | #90 |
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Okay yeah I'm basically kinda tired of SRK right now. Jackasses seem to have put me and few others in Capcom's place and are venting their disapproval of SF4, TvC, and MvC3(!) to us. They keep trying to argue for broken elements Capcom itself are shutting down, but apparently we're still the fringe, erroneous few poisoning the forum. It's hilarious, but only for a little while... then it becomes annoying. It is exactly like hearing a creationist debate against logic and reason.
But anyway, some personal speculation on MvC3 so this post isn't a total waste: - Now that the game is rendered in 3D I wonder what kind of effects we'll see for super moves. TvC and SF4 had cinematic finishers, it's safe to expect this presentation to return. Only better looking than TvC and crazier than SF4. - Capcom mentioned easier move execution. While I still expect the traditional motion+button method, there's a good chance we'll see an evolution of Capcom's Easy-Auto setting (that they've been using in a few games). I think we'll see two main control settings, one for traditionals and one for casuals. The casuals may have something similar to CvS2's infamous EO control, but perhaps more similar to Blazblue's Drive button, where some manner of execution of still expected. Special and super moves may be nerfed in some form on this casual setting. - Since there's a story for all this craziness I assume cutscenes and ending scenes will return. If Capcom is willing to drop dollar, these scenes could be real time cutscenes with the characters portrayed by their legacy actors. Capcom's SF and DMC VAs should be easy enough to commission, but I wonder if Marvel's side will feature returning stars from previous work. Steven Blum as Logan? Almost certain. I wonder if VAs from other Marvel games can do work for their characters appearing in this game. It would be cool. - We have yet to see Capcom actually add content that wasn't on disc, so it would be interesting to see if Capcom would truly add characters in the true definition of downloadable content. Sadly, unlocking characters already in your seems like something Capcom would do (they sold unlock keys for SF4 costumes and RE5 multiplayer before). I'd love to be proved wrong, though. Um... that's all? |
04-27-2010, 05:15 AM | #91 |
The Satanic Mechanic
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MvC2 had 52 characters or so. So Drakul's 60 would be cool. Also, hopefully the easier execution is more like BlazBlue's and less like CvSnk2. BlazBlue gave you 4 moves on the right stick, some of which (depending on the character) were hard to pull off due to input or positioning requirement (eg Bang's SRK input throw). CvSNK2 was ridiculous in that every move was mapped to the right stick and some people had 4507895467 moves.
Also Cable jobs to Roll. No bullshit fierce punch blaster shot over and over for her. No sir. |
04-28-2010, 04:06 AM | #92 | |||
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S-Kill says:
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04-28-2010, 04:32 AM | #93 |
Smitten for Kittens
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As long as it plays more like TvC than SFIV, I probably won't have anything to bitch about. TvC was almost a perfect fighting game for me, aside from Zero being boring to fight.
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04-28-2010, 04:39 AM | #94 |
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Pretty much a given it'll play the usual Vs style, but I'd love to get more details. can't wait for gameplay at E3.
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04-28-2010, 04:43 AM | #95 |
Smitten for Kittens
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Can't wait for them to announce more characters. They're gonna drive me fucking nuts waiting.
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04-28-2010, 04:52 AM | #96 |
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The character trailers for this game will cause shit storms, I can already see it.
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04-28-2010, 04:57 AM | #97 |
Smitten for Kittens
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I'm already grumpy that they picked Chris over Leon or Jill, but I'll get over it. I understand why they rolled with Chris, I just don't like it.
But I am fully expecting fanboy rage to escalate when more similar situations arrive--ASKD;JFAJ;WHY DID THEY PICK THAT MEGAMAN INSTEAD OF MY FAVORITE MEGAMAN WTF CAPCOM'S WORST MISTAKE EVER. HOW DARE THEY AND SHIT, I AM ENTITLED TO HAVE MY EVERY DORKY WHIM CATERED TO etc etc. |
04-28-2010, 05:00 AM | #98 |
Smitten for Kittens
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I can't find it now, but I used to have a GameFAQs screenshot of somebody claiming that Monster Hunter going to the Wii was Capcom's "worst mistake ever." It stuck with me as one of the funniest fucking reactions to something really small ever. Like, they were talking about Capcom going bankrupt and losing all their fans and shit over it. I was like, "Seriously? I didn't even know Capcom made Monster Hunter to begin with."
But yeah. I'm expecting alot of that. |
04-28-2010, 05:09 AM | #99 |
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That guy must really like his Monster Hunter. His cheap-ass better get a Wii.
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05-08-2010, 05:03 PM | #100 |
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- One button launcher.
- Exchange button added. - 'Reverse' launcher aerial attack send opponents to the ground to continue combos. - TvC's air tagging returns. - TvC's control scheme will be meshed with MvC2 gameplay. Credit Gameinformer. Also: |
05-08-2010, 10:15 PM | #101 |
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Dante (Devil May Cry), Felicia (Darkstalkers), Deadpool and Captain America were listed as confirmed characters for Marvel vs. Capcom 3.
• MvC3 is using the Tatsunoko vs. Capcom scheme to be more accessible, but will retain stuff like Hyper Combo cancels, Snapbacks and assists. • The game will have the alpha, beta and gamma assist types, just like in Marvel vs. Capcom 2. • MvC3 aims to knock down the wall of complicated controls and open up the field of strategic fighting to all comers. This means fusing the accessible controls of TvC with tried and true MVC2 gameplay. • The game has simplified launch attacks which are universally performed with one button, the Exchange button. This can also be pressed along with certain directions to slam opponents into the ground, leaving them susceptible to combos. Players can also hit the Exchange button in midair to tag in other team members on the fly. You can also counter exchange moves by guessing the correct exchange move to input at the same time as your opponent. • Deadpool's teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar. • Chris Redfield uses his weapons from Resident Evil 5, his shotgun and the "shock stick." • Moves from the previous games seemed to have been retained. Wolverine and Hulks' Supers are shown. |
05-08-2010, 10:38 PM | #102 |
Smitten for Kittens
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Smaller notes: Dante was apparently kept out of TvC because Capcom was saving him for this. Also, the Wolverine outfit in one of the Game Informer screenshots is from Astonishing X-Men--meaning we're getting alternate outfit designs, not just colors.
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05-08-2010, 10:40 PM | #103 |
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Actually Wolverine wore that in the trailer, we still have no clue of alt attire, but it's likely given the 3D models.
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05-09-2010, 05:20 AM | #104 |
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Dante's DT is in! Based on his DMC3 model, Nevan and all. Main'd.
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05-09-2010, 05:44 AM | #105 |
"Steven, your fossa!"
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If they have alt attires we're going to have to buy the unlock code as DLC, right? Like SFIV & SSFIV.
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05-09-2010, 06:45 AM | #106 |
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I wouldn't put Capcom above it.
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05-11-2010, 09:57 PM | #107 |
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Fucking epic civil war at SRK over this game. Wow.
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05-11-2010, 11:04 PM | #108 |
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Hulk looks huge. |
05-12-2010, 04:52 PM | #109 |
Hey Mister!
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He was pretty fucking huge in the last one too.
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05-12-2010, 09:01 PM | #110 |
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Touche
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05-13-2010, 04:16 AM | #111 |
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05-13-2010, 10:55 AM | #112 |
It's High Noon!
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I'll most likely get this. I just won't enjoy the online because all the faggots that play as Magneto, Storm, Sentinel. I think they are taking the Sentinel out though. That'd be amazing. I'm hoping for a Namor appearance too as that mother fucker gets left out of everything Marvel makes.
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05-13-2010, 07:19 PM | #113 |
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Capcom will likely fix the crazy shit from MvC2, trust me.
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05-14-2010, 04:52 AM | #114 | |
The Satanic Mechanic
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05-14-2010, 01:40 PM | #115 |
It's High Noon!
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05-25-2010, 03:33 AM | #116 |
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Will Marvel vs. Capcom 3 be playable at this year's E3?
Seth (Killian): I'm pushing very hard to make sure people get a chance to play MvC3, whether that be at E3 or otherwise. Part of the issue is that (as has been repeatedly mentioned), there are many non-final aspects about the game. This should be obvious given where it is in the development cycle, but the concern is that if we show something that isn't 100% done, everyone will still treat it like this was the final product rather than a game that's not coming out until 2011. At any rate, trying to get MvC3 into your hands soon, and as usual, regardless of MvC3, we WILL be getting a bunch of (Capcom-)Unity members into the show What's the top priority for MvC3 character selection? Is it popularity or how well the characters will fit into a fighting game? Sven: It's a combination of those things. Sure we have to have some of the fan favorites (e.g. popular characters). Then there are some characters that were selected just because they would have cool abilities that fit the gameplay well (which are often a bit more obscure or at least lesser known). With as many popular characters as both companies have, inevitably, some people will be disappointed that character X, Y or Z isn't in it, but as Niitsuma-san has said, we're trying to get as many in as we can in the development time we've had. Will MvC3 use GGPO for its online play? Seth: Nothing has been decided yet regarding MVC3 online. ♥ GGPO. How come we haven't heard about more new characters for MvC3 yet? You guys need to hurry up and put out more information, I need to know! Sven: There's a set schedule for which we'll be showing/announcing new characters that leads all the way up to launch. Totally appreciate the passion though. What are some of the details concerning your agreement with Marvel? Also, since you guys are working on MvC3, can you release your older Marvel titles too and create more games based on that franchise? Sven: I negotiated both the MvC3 and MvC2 contracts and I'm really not at liberty to share details of significance in those agreements. But in the name of setting your expectations I will say, both are separate agreements that were negotiated at different times. In the MvC3 contract's case, it only grants us the rights to create MvC3. It does not grant any rights to release older titles from past agreements. |
05-25-2010, 03:38 AM | #117 | |
Hey Mister!
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I can still hold out hope for X-Men The Arcade Game hitting Live. |
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05-27-2010, 06:57 AM | #119 |
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LOL Also, a recent TvC tourny went down (repost): 1) Those commentators are seriously entertaining. They should record commentator tracks for MvC3. I'm serious. They sound like WWE commentators. 2) Fucking hype match. 3) We're getting a Wii soon. Gonna rape this game. |
05-27-2010, 11:54 AM | #120 |
It's High Noon!
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Lol @ the servebots looking scared shitless.
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