06-12-2017, 12:19 AM | #241 |
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Zelda related stuff in Skyrim is pretty cool.
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06-12-2017, 12:23 AM | #242 |
wekasauce
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people are shitting all over this conference, not sure why
so pumped for Quake Champions |
06-12-2017, 12:24 AM | #243 |
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06-12-2017, 12:24 AM | #244 |
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06-12-2017, 12:27 AM | #245 |
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06-12-2017, 12:29 AM | #246 |
wekasauce
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Mostly just for showing games that have already been released etc
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06-12-2017, 12:31 AM | #247 |
wekasauce
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06-12-2017, 12:36 AM | #248 |
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New Wolfenstein game seems great
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06-12-2017, 12:38 AM | #249 |
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Damn. Let the starfield and elder scrolls 6 and 7 hype get me.
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06-12-2017, 12:50 AM | #250 |
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06-12-2017, 01:20 AM | #251 |
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Dragonball FighterZ probably my hypest announcement atm
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06-12-2017, 01:48 AM | #252 |
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The Devolver conference was basically an Eric Andre love letter. No games announced.
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06-12-2017, 02:09 AM | #253 |
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John Morrison just showed up as Boone the Bounty Hunter. They kinda just played the trailer in reverse
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06-12-2017, 02:21 AM | #254 |
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So many shitty hipster artsy bullshit at Microsoft's conference.
However; - DBZ holy shit - Anthem holy shit - That real-time action MMORPG nice - Sea of Thieves looks fun but I need to know how the social interactions work. Can we just plunder other players? I want to. |
06-12-2017, 04:07 AM | #255 | |
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I still do not understand this problem you have with indie developers. If the gameplay is legit great, then what is the problem? Are developers just not allowed to experiment with different art styles and gameplay ideas? Are they supposed to just endlessly make new shooters, rpgs and espirts games? Fuck that. Ori and the Blind Forest is more beautiful and striking than a lot of games out there. And it plays fantastic. Limbo is more creepy and unnerving than most horror games. And it plays fantastic. I could go on. I've been an advocate for these types of games since they staryed showing up on live arcade. Not because I'm some pretentious hipster, but because its creativity unbound by publisher bullshit, and I appreciate the unique ideas and visuals that said unbridled creativity brings. |
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06-12-2017, 04:09 AM | #256 |
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Yup, totally agree. From the conference, I wish they made more of a case for owning an XBox, but a lot of the not actually exclusive games they showed looked fucking stunning. The "most diverse lineup" wasn't a marketing point for once.
Dunk Lords in that montage looked great too. |
06-12-2017, 04:28 AM | #257 |
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06-12-2017, 05:35 AM | #258 | |
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Microsoft are bringing back the original DUKE controller, the big ass thing from the OG XBox, for PC and XB1.
Original XBox One shown for scale. Quote:
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06-12-2017, 08:04 AM | #259 |
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06-12-2017, 08:28 AM | #260 | |
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Quote:
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06-12-2017, 09:33 AM | #261 |
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Hope the "Arms" theme is on in the background for the whole Nintendo conference.
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06-12-2017, 09:35 AM | #262 |
wekasauce
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It's a good banger, I hope so too
At the same time, I hope they save any Arms stuff for the Treehouse thing after, if they show it. Their conference panel is only 25 mins so I hope they focus more on unannounced stuff. Of course that means we'll probably get 15 minutes of Mario x Rabbids and a brief mention of some 3DS stuff /sad |
06-12-2017, 09:39 AM | #263 |
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There's a whole ARMS tournament Nintendo are streaming, so they should just keep it to a "Hey, this shit is out in like days" and move on.
Someone seems to keep saying "I know things, don't worry about it only being 30 minutes, trust me" but I dunno. Cautiously optimistic. Ubisoft might spend more time on Rabbids.. Hopefully. |
06-12-2017, 11:03 AM | #264 |
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Oh yeah, 2 hours to the PC Gaming Show. They're always a little weird.
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06-12-2017, 01:05 PM | #265 |
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Starting off with an XCOM 2 expansion. Awesome.
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06-12-2017, 01:14 PM | #266 | |
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I break down games to their gameplay, all the time. You know this. No interest in story modes, don't care for 'narrative intentions'. I'm a total nazi about this. Life is Strange; is ass. It does nothing for me. It fails at its own goal. If you set aside gameplay refinement to be a narrative driven game, fine, but I youtubed LiS and it's bollocks. This isn't an appeal to AAA games which have gotten just as homogeneous, but the reason I call out AAA games is the same as I do indy games: People kind of treat 'AAA' and 'Indy' as a genre now and the games get pass for being either expensive or 'quirky'. I am super hyped for Sea of Thieves and it honestly looks like shit. Metro looks meh and it had amazing visuals. The gameplay has to catch me first and a lot of indy games think they can shulk gameplay because 'it's an interesting project'. No, nigga. |
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06-12-2017, 01:19 PM | #267 |
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Battletech being shown off and it looks hardcore
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06-12-2017, 01:24 PM | #268 |
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Warhammer Total War 2
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06-12-2017, 01:30 PM | #269 |
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06-12-2017, 01:31 PM | #270 |
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Other things are being announced, but not amazing and all announced
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06-12-2017, 01:41 PM | #271 |
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Sony have filed multiple trademarks. The big one is Shadow of the Colossus. Also:
Frantics, Knowledge is Power, Bravo Team, The Inpatient and That's You, which is allegedly a party game. |
06-12-2017, 01:48 PM | #272 |
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Oh damn, Shadow.
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06-12-2017, 01:58 PM | #273 |
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Yeah, even if it was just a remake but they did it properly it would be amazing. Even the PS3 version feels held back from it's vision by the hardware.
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06-12-2017, 03:38 PM | #274 | |
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I mean if you think a game is overhyped, then by all means call it out, but shit, give games a chance. Maybe try playing one or two sometime. Last edited by Fignuts; 06-12-2017 at 03:54 PM. |
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06-12-2017, 04:02 PM | #275 |
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Ubi opening with Mario X Rabbids
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06-12-2017, 04:02 PM | #276 |
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Miyamoto has the gun!
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06-12-2017, 04:03 PM | #277 |
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I've never been one of those 'all games are the same, where's the originality' types. I believe in refinement of conventions and mixing/merging of gameplay tropes. Pretty much every traditional game-type has been innovated and the final frontier is refinement and fresh perspectives, just like Hollywood. Just like music. Those great leaps and innovative gameplay of the 80s to early 2000s, that's done with. And I accept that. From here genres diverge into sub-genres and we find games that speak our individual language.
My issue is while you can highlight a few nice indy games, I'm unimpressed by what a generation who grew up gaming has produced so far. This should be the punk era of gaming, but it seems we dodged that and it went straight to post-modernism development. Minimalist, 'quirky' design that aim to spark conversations rather than entertain. An art exhibit where there's like... a fucking moldy bread on a basketball or some shit? That's post-modernism in art. It killed art and actual painters and sculptors have been trying to get this word out for decades now. Now I wanna be clear that I'm not attacking games that are atypical or irreverent by design, nor am I 'missing the point'. I completely understand what something like Journey or Flower was going for. They just come off to me as pompous games. I can certainly accept them as 'interactive entertainment', but supporters do not. You may remember my old issues with why people reject Casual Games as a term. This was in line with my feelings for No Man's Sky. And in fact; I believe much of its criticisms stem from the fact that people were expecting a Core Game out of what was obviously a casual Interactive Experience. People misidentified what kind of game it was and he (lead designer) suffered for it. I'm oldschool. I look toward the technical design of gameplay. If something is dressed up in a very atmospheric and interesting visual design, but is at the end of a day a badly paced 2D platformer with awkward difficulty spikes, I simply can't look past that. I don't give it points for having gorgeous visuals. An in-joke I have with Khuntry and the guys when we check out some pompous interview with an indy hack is asking, "I wonder what happens when I press the A button?" This loss of craftsmanship is a big issue for me and it doesn't help that game journos are no better. Kotaku's recent coverage of that awesome looking DBZ fighter is laughable. Writer clearly didn't know what to talk about other than it seems like MvC. I am 100% unimpressed with the Dead Space series. Looks good. Controls are functional. Unimpressed. I can't past it being a ho-hum western horror game. I'm just a cranky old bastard. And Mario x Rabbids is on stage right now. |
06-12-2017, 04:04 PM | #278 |
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Miyamoto coming out with a gun to stage.
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06-12-2017, 04:05 PM | #279 |
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Miyamoto looks younger than he did at E3 2006.
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06-12-2017, 04:05 PM | #280 |
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This is actually really cool to sell this as something that Nintendo have overseen this project.
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