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Old 06-29-2023, 11:21 AM   #11
drave
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drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)drave makes a lot of good posts (200,000+)
The campaign is incredibly engaging, more so than any other Diablo game before it. As soon as you finish it, you're looking at:


World bosses - fixed spawn timer
Whispers - think of these as "bounties" from D3
Helltides - zone wide "bounty" that are timed to 60 mins and there are chests in the affected areas


Legion events - these are the most fun IMO. Buncha adds spawn in a small area you have to roam around a bit. They are public events which allow for a lot of players. After cutting down trash mobs, there are 3 (I think) mid-bosses and then an actual boss. These have been the best source of XP and loot from a time invested / reward perspective.


There's also "Nightmare" dungeons which add random affixes. You have to get mats to make them I believe. I've not gotten that far yet...... because all the events above (except legion) feel same samey when playing.


Feel like they're holding back a bit of content for the seasonal stuff. Time shall tell I guess.
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