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View Poll Results: How does The Legend of Zelda: A Link to the Past rate with you?
5 - So legendary. 9 60.00%
4 - A link to a good time. 3 20.00%
3 - Fairly so-so. 1 6.67%
2 - Far from legendary. 0 0%
1 - It should remain in the past. 0 0%
Haven't played it. 2 13.33%
Voters: 15. You must log in or register to vote on this poll.

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Old 08-29-2023, 12:24 PM   #1
M-A-G
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Rate the Game: Week 147

Getting another late start here, but I had some issues to handle with the people who run the place where I rent. Not fun stuff. But I'll tell you what's definitely fun stuff: RATE THE GAME, BABY! Now in its 147th week, this edition is sure to bring us more of the love that we've been sharing throughout its tenure here. But first, how much love did last week's Metal Gear Solid 2 receive? Surely it had the potential to outshine its predecessor in the rankings, no? Let's have a look!




Oof, a score of 3.66 for Sons of Liberty places it well below the original Metal Gear Solid and its 4.33 average. The first game holds the crown as the best of the bunch...for now.

It's now time for us to ask the bowl for more. It's still loaded with potential goodness and it's ready to share. How about it, boys and girls? What's on tap for this week?



Hmm, back to another franchise. A Nintendo franchise, no less. Well, we already did 3 well-known entries in this series so far, so one more can't hurt, right? Let's go back to the glory days of the Super Nintendo and Hyrule as this week we rate the first 16-bit title of the long-running fantasy franchise. It's The Legend of Zelda: A Link to the Past! Three other Zelda titles have passed through the ringer and all of them are sitting very pretty. Hell, one of them is a super elite title, claiming the number 3 spot. But does this entry have enough to supersede them all? What do you have say about it? Let's hash it out as we say goodbye to August. Until next week!




No matter what may happen to me, just remember Lzzy Hale gave me the bedroom eyes...



...again.

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Old 08-29-2023, 01:25 PM   #2
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I played this for the first time in like 2008 and only thought it was ok.
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Old 08-29-2023, 01:26 PM   #3
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Haven’t played it.
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Old 08-29-2023, 01:46 PM   #4
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I gave it a 4.

This was the first Zelda game I played. My friend had it.
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Old 08-29-2023, 02:35 PM   #5
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5.

Amazing game and in my Top 5 for my favorite games in the series and up there with my favorite games of all-time.

Didn't have a SNES growing up nor did my cousins who owned a SNES had this game so I only got around to playing this game many years later when it was on the Wii's Virtual Console.

Only part of the game I didn't really like involved a boss fight that was on top of a pit with a hole in the floor. Kept getting knocked off the platform or sent into the hole which led to that fight being a dragged out and tedious one since most of my time in battle was just spent trying to get back to the fight area and not actually fighting the boss.
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Old 08-29-2023, 05:33 PM   #6
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Its the best game ever made
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Old 08-29-2023, 06:06 PM   #7
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Easy 5 from me. The music and the gameplay were great.... replayed this game very often as a youngling
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Old 08-29-2023, 10:44 PM   #8
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Top 10 game of all time for me. Love it.
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Old 08-30-2023, 08:29 AM   #9
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Easy 5
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Old 08-30-2023, 08:48 AM   #10
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Quote:
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Its the best game ever made
Ooo, I get to say this now:

It's "the best game ever" because you played it when you were 5 and had more time than taste.
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Old 08-30-2023, 09:26 AM   #11
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Old 08-30-2023, 09:45 AM   #12
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Quote:
Originally Posted by Big Vic View Post
Ooo, I get to say this now:

It's "the best game ever" because you played it when you were 5 and had more time than taste.
i didnt play it as a kid. I played after i played OoT even. Ive also played it in the last 2 years. Its the best game ever made.
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Old 08-30-2023, 09:45 AM   #13
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But i respect the jab all the same
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Old 08-30-2023, 10:16 AM   #14
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29

I mean, I could fire this sucker up via the Switch's virtual console, but I've never had that strong of an urge to dive into the Legend of Zelda series. It looks tremendous from everything I've seen of it and it's almost universally praised, so I'll just have to take everyone's word on it. I'm sure I'd rate it highly, even if I didn't enjoy it personally. It looks great for a 16-bit title and seems intuitive enough.
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Old 08-31-2023, 09:19 AM   #15
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I hate that the ice rod isn't required for anything in the fire and ice temple except the boss so once you get there you are SOL if you don't have it.
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Old 08-31-2023, 02:37 PM   #16
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I like the game having (3 i think) optional items. i lean toward being a completionist and having all the slots filled out is pretty satisfying.

Plus the ice rod gets you the friendly bee so im here for it.

But to the Trinexx at Turtle Rock i love the idea of hitting a brick wall if you didnt explore enough. "Oh youve just been running through dungeons? get fucked kid." I down with that.
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Old 08-31-2023, 03:00 PM   #17
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That god damn 4th bottle......
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Old 08-31-2023, 03:27 PM   #18
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Quote:
Originally Posted by Destor View Post

But to the Trinexx at Turtle Rock i love the idea of hitting a brick wall if you didnt explore enough. "Oh youve just been running through dungeons? get fucked kid." I down with that.
It's not good game design though.
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Old 08-31-2023, 03:38 PM   #19
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It's fine.


The game encourages exploration and even gave you a nice map to do so. It gets figured out. It was not difficult to locate.
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Old 08-31-2023, 05:45 PM   #20
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I hate this concept that good game design both holds your hand and puts a bow on everything for you. The point of the game is to play it. And thats exactly what kids did with it. They wondered and poked around. Good game design is about being compelling, not a checklist.
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Old 09-01-2023, 01:24 AM   #21
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Good game design would be to have the ice rod be necessary to complete a room in the dungeon before getting to the boss and just being stuck there.
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Old 09-01-2023, 09:38 AM   #22
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There's literally no difference between those two things. Its not like the game deletes your save if Trinexx kills you, infact theyd spawn you in the exact same spot
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Old 09-01-2023, 09:40 AM   #23
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The game rewards you for your curiosity. In a game thats built entirely on puzzles this should be what you want from it
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Old 09-01-2023, 09:50 AM   #24
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Quote:
Originally Posted by Savio View Post
Good game design would be to have the ice rod be necessary to complete a room in the dungeon before getting to the boss and just being stuck there.



When you got stuck, was your thought "Welp, guess I'm done!"


or


"Hmm, wonder what I missed?"




If it was the former, perhaps those games are not for you? It should trigger you to think. That was the point.
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Old 09-01-2023, 09:50 AM   #25
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Quote:
Originally Posted by Destor View Post
The game rewards you for your curiosity. In a game thats built entirely on puzzles this should be what you want from it



^^^^^^
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Old 09-04-2023, 01:17 PM   #26
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Quote:
Originally Posted by drave View Post
When you got stuck, was your thought "Welp, guess I'm done!"


or


"Hmm, wonder what I missed?"




If it was the former, perhaps those games are not for you? It should trigger you to think. That was the point.
I didn't get stuck my wife did, I had to sit through the whole knowing that would happen because she doesn't like spoilers.

If it was good game design nintendo would still do it but there's a reason zelda games haven't done that since this one.
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Old 09-04-2023, 01:18 PM   #27
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Quote:
Originally Posted by Destor View Post
The game rewards you for your curiosity. In a game thats built entirely on puzzles this should be what you want from it
They should have made it necessary for a puzzle earlier in the dungeon.
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Old 09-04-2023, 01:33 PM   #28
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One more time: that changes literally nothing
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Old 09-04-2023, 01:33 PM   #29
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If you death warp or mirror out you go to the exact same spot. Nothing changes.
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Old 09-05-2023, 09:05 AM   #30
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I don't think you can mirror out of dungeon rooms.
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One more time: that changes literally nothing
The difference is an "Ice rod check" at 99% dungeon completion or 10% dungeon completion. Which do you think is better?
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Old 09-05-2023, 09:55 AM   #31
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It doesn't matter does it? The end result is still the same.
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Old 09-05-2023, 09:55 AM   #32
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You can use the mirror in any dungeon to be insta ported back to the dungeon entrance.
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Old 09-05-2023, 10:24 AM   #33
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It doesn't matter does it? The end result is still the same.
Retreading isn't fun.
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Old 09-05-2023, 11:17 AM   #34
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easiest 5 ever

LTTP is probably the greatest video game ever created
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Old 09-05-2023, 11:28 AM   #35
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Quote:
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Retreading isn't fun.



There are dungeons which require "retreading" due to how some of the puzzles work.




Sounds like Zelda just isn't a game "for you" I guess.
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Old 09-05-2023, 12:19 PM   #36
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Quote:
Originally Posted by Big Vic View Post
I don't think you can mirror out of dungeon rooms.

The difference is an "Ice rod check" at 99% dungeon completion or 10% dungeon completion. Which do you think is better?
You can mirror at any point. Which means if you are 99% or 0.0000000001% done you are always the same distance from the entrance
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Old 09-05-2023, 12:32 PM   #37
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Quote:
Originally Posted by drave View Post
There are dungeons which require "retreading" due to how some of the puzzles work.

Sounds like Zelda just isn't a game "for you" I guess.
Which dungeons do you have to go through twice?

Last edited by Big Vic; 09-05-2023 at 12:46 PM.
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Old 09-05-2023, 12:45 PM   #38
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Quote:
Originally Posted by Destor View Post
You can mirror at any point. Which means if you are 99% or 0.0000000001% done you are always the same distance from the entrance
I'm pretty sure you can't just mirror back in to the boss fight.
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Old 09-05-2023, 12:53 PM   #39
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Quote:
Originally Posted by Big Vic View Post
I don't think you can mirror out of dungeon rooms.
Quote:
Originally Posted by Big Vic View Post
I'm pretty sure you can't just mirror back in to the boss fight.








I'm pretty sure you can just find the ice rod pretty easily. But maybe not. but maybe.
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Old 09-05-2023, 12:58 PM   #40
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Quote:
Can you mirror back into a boss fight in LTTP?

No, in The Legend of Zelda: A Link to the Past (LTTP), you cannot use the Magic Mirror to return to a boss fight or any specific room within a dungeon. When you use the Magic Mirror inside a dungeon, you will be transported to the entrance of the dungeon.

If you leave a boss fight by using the Magic Mirror, you will need to make your way back to the boss room by navigating through the dungeon's rooms again. This is why it's essential to be prepared for boss battles and have enough health and items before entering a boss room, as leaving the boss room during the battle is not an option.
Also don't ignore this:

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Originally Posted by Big Vic View Post
Which dungeons do you have to go through twice?

Last edited by Big Vic; 09-05-2023 at 01:08 PM.
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