05-26-2017, 09:36 AM | #881 |
wekasauce
Posts: 106,831
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Switch sales are outpacing the OG Wii sales by 10% right now too. That's pretty insane, considering how monstrously popular that thing was.
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05-26-2017, 04:03 PM | #882 |
BAY BAY
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And considering it launched in March. But to be honest, it's not totally apples to apples as both the Switch and Wii were sold put. They're just able to stock the Switch slightly better.
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05-26-2017, 06:47 PM | #883 |
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just over 10 minutes until the first test punch. Just have the game fired up already so I can dig the music.
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05-26-2017, 06:56 PM | #884 |
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Fuck, it's an hour away. Goddamn daylight savings.
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05-26-2017, 07:33 PM | #885 |
wekasauce
Posts: 106,831
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I'm ready to punch things. Well it's 30 mins away so I have my joycons dangling from my wrists while I play Mario Kart in the interim
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05-26-2017, 08:19 PM | #886 |
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I played it, good at 1v1 fighting. A liability in 2v2 because fuck triple threat, shit at volleyball. Double teamed in a triple threat.
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05-26-2017, 08:20 PM | #887 |
wekasauce
Posts: 106,831
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I've been schooling people all over the place. The "change targets" button would've been a nice heads-up to tell us in the tutorial lol, found it out eventually in 1v1v1
Volleyball is stupid but fun I guess My arms feel like they're on fire |
05-26-2017, 08:21 PM | #888 |
wekasauce
Posts: 106,831
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Master mummy guy is a boss
I'm legit like 12-2 in 1v1s right now |
05-26-2017, 08:37 PM | #889 |
wekasauce
Posts: 106,831
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I don't know if I'm getting this right away. Game seems fun enough but goddamn I am bad at fighting games, even though I'm cruising right now
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05-26-2017, 08:44 PM | #890 |
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Still getting it day of, but yeah, lot of intricacies to work. Have £10 off and friends to play with so I don't have to bother with online at least.
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05-26-2017, 08:51 PM | #891 |
wekasauce
Posts: 106,831
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Played for about 45 mins straight. My arms are on fire and I worked up a bit of a sweat hehe
I can see really enjoying the 1v1 mode and stuff, when you have time to stop and think and plan your moves. Patience and waiting for an opening seem to be killer in this. Instead of just spamming punches, throw one arm out and as they move throw your second arm in that direction, etc. Grabs seem way OP though. I've won many games by basically chain-grabbing people, which seems really stupid and lame. Still on the fence how I feel about it. I enjoy these little snippets of playing it but idk if I'd get a ton of mileage out of the full game. |
05-26-2017, 09:33 PM | #892 |
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Grabs are easy to dodge and punish once you see that glow coming in, just dash and throw a pucn with the opposite hand curved TO THE FACE
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05-27-2017, 08:12 AM | #893 |
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ARMS is so much better on a pro controller and Min Min with one heavy and one curve arm is great. I'm all in now.
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05-27-2017, 08:21 AM | #894 |
wekasauce
Posts: 106,831
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OH SHIT, Monster Hunter XX on Switch is going to have crossplay with the 3DS. That's huge fucking news and really bodes well for other Switch titles (*cough* POKEMON *cough*) if that's a thing they can consistently pull off. I'm not even a huge Monster Hunter guy but that's fucking incredible news.
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05-27-2017, 08:22 AM | #895 |
wekasauce
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05-27-2017, 08:28 AM | #896 |
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Min min with one heavy arm and one curve arm is nuts. ONly lost one fight... The less said about V-Ball performance the better though.
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05-27-2017, 03:46 PM | #897 |
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Why a pro controller over the docked joycons?
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05-27-2017, 03:54 PM | #898 |
I am the cheese
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05-27-2017, 04:00 PM | #899 |
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I don't mind the joycons in the grip, but it does feel a bit Dreamcast controllery.
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05-28-2017, 01:28 AM | #900 |
wekasauce
Posts: 106,831
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So I'm full-on addicted to Disgaea 5 now.
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05-28-2017, 06:11 AM | #901 |
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Yr. a good dood
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05-28-2017, 03:11 PM | #902 |
wekasauce
Posts: 106,831
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Red Magnus is the best, calling everyone jabronies n shit, dood
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05-30-2017, 01:09 PM | #903 |
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Development Of Mario + Rabbids
From talking to a handful of those involved with it, there is a prevailing sense of Nintendo letting go of the reins with the project. Their involvement with it isn’t as controlling as you might imagine. While representatives of the ‘Big N’ are closely overseeing it and their approval is required for anything concerning the use of their characters; even the most outlandish ideas from the developers have been met with little resistance. Nintendo is letting Ubisoft play freely in the Mario sandbox with few restrictions and that creative freedom is evident in just about every aspect of it. Take, for example, the game’s slightly twisted sense of humour. The title from what we’ve heard is laden with surreal, self referential gags and Ubisoft staff argue that it works fairly well in context. In one of the prototypes seen earlier in development, one source recalled a hulky Donkey Kong themed rabbid serving as one of the first boss encounters. The rabbid has access to a pile of bananas that it can use to replenish its health. Players are required to first cut off his food supply to prevent him from recovering before they can do some real damage. The DK rabbid apparently will dab periodically if it lands an attack correctly (a possible reference to DK’s dab from Mario Kart 8). Once the boss is defeated, one member of the player’s party, a rabbid cosplaying as Princess Peach, takes out a smart phone and nabs a selfie with the DK Rabbid as it collapses. Mario + Rabbids Game Details The game isn’t all weird in-jokes and meme humour, however. There appears to be a fair deal of substance to its mechanics. The 8 playable characters each have an individual skill tree of sorts through which they can develop their own special abilities. Each of them start with a base skill that they can later improve, in addition to learning new ones. For example, Mario has a passive ability which enables him to automatically fire at an enemy if they enter his field of vision during the enemy’s turn. Some of these powers are common across multiple characters, but the unique ones like Peach’s powerful ability to inflate enemies using a foot pump until they explode adds a layer of strategy to the game. Players will have to take care when considering where to place each character. If its in-development prototypes are any indication, Mario + Rabbids is set to offer a decent amount of content outside of its 20 or so hour long campaign. Sources recall seeing indications that an online suite was being tested several months back, although this mode was inaccessible in the aforementioned test builds. At the very least, we know the final game is set to offer 2 player co-op locally in some capacity. An additional mode named ‘Arena’ was spotted in the test UI, too, which promised some local co-op action. |
05-30-2017, 04:34 PM | #904 |
In His hands...
Posts: 25,206
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It'll be a hit. It is a weird ass crossover for sure, but it'll be humorous and fun and people will LOVE that.
Feel like they are about 4 years behind the Rabbid craze tho. |
05-30-2017, 08:14 PM | #905 |
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It sounds like because UbiSoft have free reign to do something with Mario, they want to relaunch Rabbids. I mean, they're basically Minions and they were out before Minions and look how they're doing.
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05-30-2017, 08:33 PM | #906 |
Former TPWW Royalty
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I bet Nintendo being lax with the Mario control is also Nintendo's way of trying to mend fences with Ubisoft after losing a lot of support from them during the Wii U era.
Losing them was a bigger blow than EA (and Activision) for major 3rd party support when Ubisoft pulled support baring the Just Dance series. |
05-30-2017, 10:54 PM | #907 |
wekasauce
Posts: 106,831
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I hate the idea of this Mario/Rabbids crossover. It just makes the Mario IP feel more and more like a lazy Disney crew. If the gameplay is good though then whatever
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05-31-2017, 05:48 PM | #908 |
Former TPWW Royalty
Posts: 66,596
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Super Mario Odyssey currently rumored to be arriving this November according to a report from the Financial Times. Same report also made mentions about Nintendo ramping up Switch production to hit their 18 million target before the end of the fiscal year.
https://www.destructoid.com/rumor-su...n-438978.phtml Rumor from last week hinted at the Switch getting Call of Duty:WWII with Beenox studio in charge of the port. Would be the first CoD game since Ghosts for a Nintendo platform if true. https://www.vg247.com/2017/05/20/cal...ebsite-update/ |
06-01-2017, 05:22 AM | #911 |
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Here's the garbage way to do voice chat in Splatoon 2. Hori are releasing a headset that plugs into the console and the phone at the same time so you can actually hear both. Mad.
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06-01-2017, 08:03 AM | #912 |
wekasauce
Posts: 106,831
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06-01-2017, 08:03 AM | #913 | |
wekasauce
Posts: 106,831
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Quote:
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06-01-2017, 08:39 AM | #914 |
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06-01-2017, 11:53 AM | #915 |
I am the cheese
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Awful
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06-01-2017, 04:26 PM | #916 |
GD Maniac
Posts: 9,394
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Mario + Rabbis
Thy kingdom come |
06-01-2017, 10:02 PM | #917 |
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Now coming in 2018 |
06-01-2017, 10:16 PM | #918 |
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Yo, they changed the Virtual Console thing too. Now it's a selection of games that never expire with online play. Like a (probably small) Netflix for old games.
Doubt everything they have will be available, but even a selection is nice. |
06-02-2017, 12:27 AM | #919 | |
Former TPWW Royalty
Posts: 66,596
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The original monthly plan of only 1 classic game per month with online play did seem really dumb. Them now going with a Netflix route or just letting the games stay available is a much easier way and less work for the long run.
IGN had some more stuff about the games themselves with only NES for launch and SNES likely next but at a much later time. Similar to PS+ and Xbox One's Live, need an active account in order to keep playing the games. Quote:
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06-02-2017, 12:34 AM | #920 |
MVP Mark
Posts: 16,451
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20 is cheap for a year.
Waiting to be able to download Netflix also on the Switch so I can stop using my XBox too. |