11-27-2015, 05:08 PM | #761 |
Posts: 9,621
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I'd love to see 1 and 2 ported to tablets
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11-28-2015, 06:08 AM | #762 |
Posts: 9,621
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ECG you should really check out Witcher Wild Hunt some time, if you haven't. Sort of Skyrim but with much better writing, and a proper combat system.
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11-28-2015, 02:44 PM | #763 |
Wrestling Marks Rejoice!
Posts: 10,141
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11-29-2015, 10:33 AM | #764 |
President of Freedonia
Posts: 58,215
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Can't wait to get this.
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11-30-2015, 12:52 AM | #765 |
Quality Meme Producer
Posts: 19,368
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11-30-2015, 01:16 AM | #766 |
Rigged from the start
Posts: 35,422
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Does it still carry on in the asinine tradition of FO3 & FO:NV where once you've completed the storyline you can't free roam, do side quests etc.? I'd hope not, or else the whole "no level cap" idea seems kind of like a moot point.
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11-30-2015, 01:26 AM | #767 |
Quark is Less Impressed.
Posts: 38,371
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The game continues.
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11-30-2015, 01:36 AM | #768 |
Quark is Less Impressed.
Posts: 38,371
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They do give the same "point of no return" warning though.
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11-30-2015, 02:34 AM | #769 |
Rigged from the start
Posts: 35,422
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11-30-2015, 09:45 AM | #771 | |
Quality Meme Producer
Posts: 19,368
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Quote:
The factions give you recurring quests, not really the same location, but same concept like "fetch a flux capacitor" or "Beat down this location full of Raiders" Obviously once you turn on those ppl and wipe their main leaders out there's no more access to their quests anymore. *Not really a spoiler, but if you can't handle anything then don't read on. There's a part where 3 or all 4 factions are battling it out and if you are on good terms with them you can walk through their battlefield unscathed and watch as they annihilate each other, then loot their corpses. Pretty much it's possible at one point in the game to be on all 4 factions, but there's an obvious shift that'll come for you to make a decision to choose which one you wanna end the game with. After the ending you just resume business and deal with whoever you gunned down being absent from your wasteland |
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11-30-2015, 10:20 PM | #772 |
Rigged from the start
Posts: 35,422
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Cool. Thanks for putting up with my annoying questions, Your Highness.
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12-01-2015, 10:41 PM | #773 |
Quality Meme Producer
Posts: 19,368
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It's not annoying and I would donate to your cause if I wasn't in debt already, nursing my young ones and shit. Fallout 4 was paid through trade in credits mostly. Hope you get to join us soon.
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12-03-2015, 11:22 AM | #774 |
wekasauce
Posts: 106,831
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Man. Just had a voicemail from a guy that sounds/talks exactly like Travis from Diamond City Radio. Throwing me off here
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12-03-2015, 11:30 AM | #775 |
Quality Meme Producer
Posts: 19,368
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When you enter his trailer don't punch while activating the enter button, he immediately becomes hostile cause some magic causes your punch to directly flow to him or something. That or he doesn't like visitors coming in his domain punching up a storm
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12-03-2015, 11:59 AM | #776 |
Listen to Killer Mike
Posts: 56,741
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12-04-2015, 10:34 AM | #777 |
Quality Meme Producer
Posts: 19,368
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Having an issue with one of my followers failing to return to Sanctuary. It was during the mission where you clear Trinity Tower and get Strong, I had Cait with me and she was ordered to go home, but she isn't there or the Tower. Not even at the Combat Zone too, thinking about a storyline to write her off, but part of me wanted to continue her line of quests.
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12-04-2015, 10:42 AM | #778 | |
BAY BAY
Posts: 36,524
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Quote:
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12-04-2015, 10:44 AM | #779 |
In His hands...
Posts: 25,217
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Same thing happened to my dog. Been so long I don't remember where I was when I told him to go home.
Rang the bell @ Santuary and czeched the dog house - nothing. |
12-04-2015, 10:58 AM | #780 |
Quality Meme Producer
Posts: 19,368
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yeah, rang the bell, slept 3 days, activated the siren and still NOTHING
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12-04-2015, 11:10 AM | #781 |
wekasauce
Posts: 106,831
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that shit happened with Dogmeat to me, I ended up just using the console command to move him to my position
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12-04-2015, 05:12 PM | #782 |
World Class Raconteur
Posts: 29,478
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I am not a big fan of bumping in to heaps of Super Mutants.
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12-04-2015, 05:23 PM | #783 |
BAY BAY
Posts: 36,524
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12-04-2015, 05:23 PM | #784 |
Wrestling Marks Rejoice!
Posts: 10,141
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Heaps aren't so much the issue as not catching the suicider (if there is one) unaware.
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12-04-2015, 05:24 PM | #785 |
Wrestling Marks Rejoice!
Posts: 10,141
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Uh, exactly.
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12-04-2015, 05:28 PM | #786 |
Wrestling Marks Rejoice!
Posts: 10,141
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I will say I'm not a fan of how much you "need" Charisma in this game. I made the mistake of using it as a dump stat along with Luck and Strength, so I spent a ton of points bumping it up later that could have gone elsewhere.
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12-04-2015, 05:36 PM | #787 |
The Champ is Here!
Posts: 13,614
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Why would you dump your flirting stat?
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12-04-2015, 07:10 PM | #788 |
Shadow Conspircy leader
Posts: 18,580
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Super Mutant Sucididers are the 3rd worse enemy in the game.
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12-04-2015, 10:51 PM | #789 |
Listen to Killer Mike
Posts: 56,741
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Just listen for the beep. I always sneak and creep in games like this so even if I die a few times I can usually take out the hardest enemy (critical+sneak) in a group first so it makes killing the rest so much easier. That has been my RPG strategy since Morrowind.
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12-04-2015, 10:54 PM | #790 |
Quark is Less Impressed.
Posts: 38,371
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12-05-2015, 04:34 AM | #791 |
Wrestling Marks Rejoice!
Posts: 10,141
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I know it seems counter-intuitive, but I'm not super into shipping... kinda boning Piper for utilitarian XP reasons. And my first go 'round in these things, I always try to make a character similar to myself. I'm not the most charismatic guy, and I have pretty shit luck. However, the tying the settlement progress directly into the charisma stat makes things pretty tricky unless you're specifically playing to be an asshole AND not bother with settlements at all. Essentially, there is too much emphasis on Charisma, almost to where there is no choice on being likeable.
I learned this lesson from 3. Grenades and molotovs and anything similar is just extra swag to sell. And I make sure I check all inventory to see if my companions picked any upon the sly, because no matter what they are equipped with, they jump straight to throwing bombs of death if they got them, and will indiscriminately chuck those fuckers at ANY THING THAT MOVES; you inclued. On another note about the settlements: I got the "Benevolent Leader" Achievement by what looks like a total accident. It popped while I was in a settlement doing some armor modding, so I went into "build", and the happiness was only at low-to-middling 80's. So, I decided to check the map to see if I got a reverse of the happiness drain bug (where you being away from any settlement makes some stats register as a zero, such as food, when they are perfectly well in good supply, and it drops the rating until you return). And it "kinda" did... in a manner of speaking. A settlement formerly consisting of 10 people, 11 with a Provisioner, suddenly only had 1 person, and that person was 100% happy. Either the settlement glitched and deleted people (had that happen in Sanctuary, a couple of my shopkeepers up and vanished, but the kiosk was still "assigned"), got sacked without telling me it was even under attack, or this person killed everyone else themselves. At any rate, this saves me a bunch of time, caps, and having to funnel any more points into Charisma that I don't want to. |
12-05-2015, 11:23 AM | #792 |
In His hands...
Posts: 25,217
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Maybe the sole survivor is a synth who wiped out your settlement.
KILL IT WITH FIRE! |
12-05-2015, 05:28 PM | #793 |
Shadow Conspircy leader
Posts: 18,580
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12-05-2015, 08:45 PM | #794 |
Rigged from the start
Posts: 35,422
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12-05-2015, 10:06 PM | #795 |
Wrestling Marks Rejoice!
Posts: 10,141
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That is a possibility, too. Especially since I walked into said settlement today, and everyone was accounted for, and my population was back at 11. Only sign of any problem was the destruction of about half their crops. (I guess it was a cross between an attack AND a glitch). Happy started dropping the minute I showed up, but only went down to 97%.
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12-05-2015, 10:15 PM | #796 | |
Wrestling Marks Rejoice!
Posts: 10,141
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Quote:
However, the suiciders trump everything with the mini nuke. That, or Raiders/Gunners with a Fat Man. Even Deathclaws and Behemoths and Mirelurk royalty are avoidable if you aren't ready, and can be dealt with semi-reasonably if you get caught in a trap. You can still escape if push comes to shove. However, with the nuke in play and you don't see it in time, there is no getting away, regrouping, or healing. You're just plain fucked, and off to your last save. |
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12-05-2015, 10:51 PM | #797 |
Quark is Less Impressed.
Posts: 38,371
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No1 for me is Queen Mireluke but I've only seen three of them.
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12-06-2015, 08:09 PM | #799 |
Listen to Killer Mike
Posts: 56,741
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12-06-2015, 08:09 PM | #800 |
Listen to Killer Mike
Posts: 56,741
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Finally got to Legendary enemies
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