10-26-2011, 06:16 PM | #161 |
Ron Paul 4 EVA
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10-26-2011, 06:19 PM | #162 |
Ron Paul 4 EVA
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10-26-2011, 06:28 PM | #163 |
ELF ANGEL
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10-26-2011, 06:40 PM | #164 | |
Ron Paul 4 EVA
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So what we really need to do is remove his brain, re-insert it, and then boot him back up. |
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10-26-2011, 07:00 PM | #165 |
ELF ANGEL
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I always thought it was blowing the dust off it.
You have just ruined my childhood you bastard. |
10-26-2011, 07:01 PM | #166 | |
He's Here
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Honestly, I like the idea of having the story arc over years. You release GTA:5 and have it be a complete and epic game. Let's say it's set in the 60s. It ends with somewhat of a cliffhanger, but not a huge one as to make the game be able to stand on its own. Say someone is sent to prison (as previously mentioned). A year or two later, you release the first DLC set in the 80s and so on. It would be the same city but with different textures and a few differences in general (more highways, etc). |
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10-26-2011, 07:31 PM | #167 |
Ron Paul 4 EVA
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10-26-2011, 10:42 PM | #168 |
Ghost town
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A variety of clothing, haircuts, and tattoos (much like San Andreas). I have no idea why this was taken out. GTA shouldn’t be as silly as Saints Row, but they shouldn’t take themselves seriously.
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10-27-2011, 02:37 AM | #169 |
ELF ANGEL
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I agree, they need a middle ground between San Andreas and GTA4
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10-27-2011, 04:00 AM | #170 |
Ghost town
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Although I love the feel and realism of GTA IV, the enormity of possibilities in San Andreas wasn't surpassed.
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10-27-2011, 08:33 AM | #172 | |
Ron Paul 4 EVA
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It's the Hideo Kojima effect. They don't want your gameplay interfering with their story. |
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10-27-2011, 09:22 AM | #174 | |
b/c 5 is better than 4
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10-27-2011, 01:06 PM | #175 |
ELF ANGEL
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Or perhaps, have the main character go to jail for four years on some charge. Then 4 years later he gets out (they do the release date for the game EXACTLY four years from the prior game)
That could be an interesting idea. |
10-27-2011, 01:54 PM | #176 | |
Ron Paul 4 EVA
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...what, you've heard that before? |
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10-27-2011, 02:28 PM | #177 | |
The Great Pink Hope
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10-27-2011, 02:30 PM | #178 |
He's Here
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Yeah, that's pretty much what I figure. Though I am starting to think that it might be a little too much for DLC content, considering you'd probably new an entirely new map, whereas in GTA 4 and the DLC it was the exact same city/map.
I'm not adverse to paying full price for the DLC, honestly. If it really is LA, maybe the expansions/DLC/sequels will be the other two SA cities. And if you own GTA 5 (or if it's DLC) then there's the option of flying to the other cities to mess around and do certain missions. Last edited by Xero; 10-27-2011 at 02:49 PM. |
10-27-2011, 03:04 PM | #179 |
Former TPWW Royalty
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The potentially extra cities would have to be way smaller than the one in GTA V especially if the price on a DLC would be near the main game's price and the time needed to develop them.
The Episodes from GTA IV took well over a year to make and going back to the Vice City and SA games, those took about 6-9 months to make each out of the GTA III engine. Only reasons the Episodes was even created was due Rockstar asking Microsoft for money to finish GTA IV and in return made the Episodes as payback. |
10-27-2011, 03:15 PM | #180 | |
Ghost town
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I could live without more clothes. The clothes provided for Nikko were all suiting of him. Like, he looked like he'd naturally wear them. Made it more realistic, so I hope the next GTA pulls it off with the same dignity as IV did. Maybe they could include haircuts and tattoos as DLC for V. |
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10-27-2011, 03:16 PM | #181 |
ELF ANGEL
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What if as DLC, they give you an entirely new city.
Think about it for a second. Say for example you play through the regular game and then the DLC is you having to go to another city to help out family or whatever reason they make up for you having to go there. Basically, it would be like San Andreas in that you go to a whole new city every so often. I never felt that with GTA4, mostly because its all the same city. |
10-27-2011, 03:17 PM | #182 | |
ELF ANGEL
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With the russian fur hat |
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10-27-2011, 03:24 PM | #183 | |
He's Here
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Meatball is right that it might not be feasible as DLC. Personally, as I said, I wouldn't mind paying for a whole new game, especially if it's the scale of the original in terms of both map and story. Maybe for that game include a code where if you own GTA 5 you can fly to it with free DLC (or $10 for a used copy, keeping the current trends in mind) where it basically downloads the entire map from GTA 5 but with the cars, pedestrians etc of the later game. |
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10-27-2011, 03:32 PM | #184 | |
ELF ANGEL
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The open desert in Las Venturas many people felt was unneeded, but take a Quad, Bandito or Sanchez out there and its fun as hell. |
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10-27-2011, 03:50 PM | #185 | |
Ghost town
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10-27-2011, 03:50 PM | #186 | |
Ron Paul 4 EVA
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Please, I work for the save the words foundation. Already, "realistic," along with its brothers "innovation" and "immersion" have been so thoroughly abused they will never be functional members of society. The damage must stop. |
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10-27-2011, 04:51 PM | #187 |
Member
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It's terrible, the fate that has befallen the word "epic".
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10-27-2011, 04:58 PM | #188 |
Ron Paul 4 EVA
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10-27-2011, 04:58 PM | #189 |
Ron Paul 4 EVA
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I hear "awesome" is blowing people for change. Or is that Sascha?
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10-27-2011, 05:57 PM | #190 | |
Member
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10-27-2011, 06:33 PM | #191 |
Ron Paul 4 EVA
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Aeris was a pretty shitty character anyway. I don't get why it had the resounding impact it did.
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10-28-2011, 01:53 AM | #192 |
Quark is Less Impressed.
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I guess it was just because the game was iconic, so the death became iconic too. First Final Fantasy on the PSX.
They were out of the sandbox and play time was over. |
10-28-2011, 02:57 AM | #193 |
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Also, most people picked Aeris in all the love triangle mini games.
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10-28-2011, 08:36 AM | #194 |
Ron Paul 4 EVA
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10-28-2011, 08:56 AM | #195 |
ELF ANGEL
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What are you talking about, Tina wasn't cardboard! Didn't you see how sharp her elbows were?
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10-28-2011, 04:29 PM | #196 |
Ron Paul 4 EVA
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10-29-2011, 05:05 PM | #197 |
Ghost town
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Let us have more customization and outfits, but not too much. Not sure how possible it is, but periodically create and release new clothes, haircuts, and tattoos after its release through DLC.
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10-29-2011, 05:08 PM | #198 |
He's Here
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So basically turn GTA into The Sims.
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10-29-2011, 05:52 PM | #199 |
Ghost town
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How's that turning GTA into The Sims? The dating/going out with friends is like a Sims game, but wanting a character customized doesn't really seem Sims.
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10-29-2011, 06:15 PM | #200 |
Ron Paul 4 EVA
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LOL. Yeah, customisation options are sims-like. And Xero loves Simdown vs Raw.
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