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Originally Posted by Fignuts
God forbid small developers try to be creative, and craft unique visuals and gameplay.
I still do not understand this problem you have with indie developers. If the gameplay is legit great, then what is the problem?
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Actually my exact issue is the gameplay isn't great or creative. I wasn't talking about the minimalist visual trends at all. I have no issue with 'quirkiness'.
I break down games to their gameplay, all the time. You know this. No interest in story modes, don't care for 'narrative intentions'. I'm a total nazi about this. Life is Strange; is ass. It does nothing for me. It fails at its own goal. If you set aside gameplay refinement to be a narrative driven game, fine, but I youtubed LiS and it's bollocks.
This isn't an appeal to AAA games which have gotten just as homogeneous, but the reason I call out AAA games is the same as I do indy games: People kind of treat 'AAA' and 'Indy' as a genre now and the games get pass for being either expensive or 'quirky'.
I am super hyped for Sea of Thieves and it honestly looks like shit. Metro looks meh and it had amazing visuals. The gameplay has to catch me first and a lot of indy games think they can shulk gameplay because 'it's an interesting project'. No, nigga.