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Old 08-17-2017, 02:58 AM   #251
Fignuts
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Full list of topics from the twitch stream


List:
- More space for character names (character limits) Limited by horrid UI. Director is pushing his team for a fix. [my note: they didn't address long team names being bugged to 12 characters]
- More variety for strikes used in strike exchanges Doable. So they're doing it.
- CPU Logic CPU Logic is very delicate. Very tricky to mess with or add new features to. It's something Director wants to do but it's something that's taking a backseat until he gets all the new features implemented. So if it happens, it won't something happen until very very very very late in development.
- Leagues and tournaments Currently lots of restrictions. Something the dev team will try to fix in the future. There's some type of bug with belts and something about deleting a character but they won't be able to fix that and suggest only using finished wrestlers in leagues/tournaments.
- New weapons Kyle names trash cans, chain, pipe as suggestions people mentioned on the fourms. Asks chat what they'd like to see. Table and ladders are a no for now unless it's a move animation.
- FPPW as a vanity project for Director He's playing with other people's money but he's trying to make the game he wants with the resources available. Sales are on track for what they expected. If it's sells better, maybe they'll be able to do more in the future.
- Nuanced rules Going outside during a landmine match and having non exploding barbed wire specifically mentioned. Mods have covered some of these. Seems possible and they want to add it in.
- Mods Director is happy to see people messing around with the game.
- Mods, continued That said, things that people are doing with mods aren't as simple for them to implement since they have to bugtest, etc.
- Mods, continued again Some people have found stuff that will be added in the future like movelists. Only dangerous thing is not everything in the code will get added into the game. Example: Apron powerbomb, doesn't work right. Won't be in.
- To the Japanese fans The US is big share of the current userbase. Director expected more Japanese sales. The Japanese site tries to show to use Steam and things like that. So the barrier is high for them since they don't really PC game.
- PS4 version No timeframe but it will get released. Please be patient Japanese fans.
- Online lag They're doing everything they can to improve the netcode. But it's tricky since Fire Pro is more precise than most fighting games. You can cut down the lag by playing with players closer to you physically but they're looking into ways to improve it.
- Edit points This is a tricky discussion since everybody makes wrestlers their own way. They don't want to handcuff anybody. Director uses 150-200. Kyle does the same. They both agree that lower points is better but it's up to the community to decide.
- Head programmer on live stream They want to do that since alot of things regarding Fire Pro doesn't make much sense unless you're looking at the source code. Would chat be interested? Although they leave some things vague on purpose. Kyle will make a post on the forum for people to post their questions. [this part is poorly summarized. I'll need to rewatch the vod to clarify this part]
- Selling moves Land finisher and both stand up immediately. Doing a flying move and having the other guy pop up. There's alot of things that effect that. Not a problem in human vs human matches since you can hold a (xbox) or x (ps) to play dead. Maybe a way to fix that would be for a 'play dead' value to be added.
- Final comment from Director No firm date on when they'll leave Early Access. Next Spring is the absolute latest they can stay in. Keep sending your questions and comments.
- Finisher move stealing [I missed this part. Something about it being very difficult to add to CPU Logic since there's a bunch of different factors. They're thinking about it]
- Different venues have different match ratings Confirmed by Director. It's used as an example of how there's things happening behind the scenes that the player doesn't explicitly know about but they can kind of feel it out by their gut.
- More arenas coming soon Also confirmed.
- Menu lag with wrestlers Not something coming up in the upcoming patch but something they hope to address in the future.
- P1 Keyboard, P2 controller Not working. Something they didn't think about. Something they'll ask the developers about implementing.
- Controllers Try using first party controllers. They've tested some third party controllers and they worked but YMMV.

Kyle solo without Director:

- GM Mode Hopefully within the year but he has nothing to share with us at the moment.
- New Parts He caught Director heading out the door. Director is being cagey about specifics but they have some cool things in the works.
- MP3 support Not allowed on the workshop due to the legality. He's not sure if it defaults back to a default theme.
- Adding your own voice Seems doable and it's something he's also asked about but he has to check with the devs.
- Very simple tweaks regarding match rules Seems like it's possible if mods are able to do it but it's something he'll have to check with Director.
- Adding moves Director's going to shuffle what moves he was planning to add into the game after it was datamined to keep some of the surprises.
- Heads Going to ask Director if they can do a smaller bald cap so they don't stick out from under the hair.
- Tag Team Entrances Will ask Director.
- Kyle takes notes from chat regarding potential edit filters. He likes search bar, alphabetical and using the tags from workshop. He'll talk to director.
- Wrestling style specific match ratings He doesn't know if they're planning to add it. Seems like a good fit with Management Mode. He'll ask Director.
- Logo editor Fell to the wayside due to the console version since they'd need some type of paint tool. He believes it's something they're working on.
- Creating new moves Extremely complicated with the dev tool. You're doing a frame-by-frame animation and it has a tool to check to make sure the new animation is compatible with all the create parts. That's why it takes so long to make new moves and why they just can't import stuff from the GBA Fire Pro.
- Timed Battle Royale He doesn't know why they only limited it to 8 participants total. [my note to clarify: 8 wrestlers is the max they can have in the ring at one time. so this would be like a royal rumble match in other wrestling games where new people enter as others are eliminated] Seems like something they can expand but he needs to talk to Director.
- Arena Editor *Kyle writes it down* "Very interesting idea"
- New Belt Parts Something Director wants to improve. Kyle's not sure of the status.
- New match types Asks chat what they'd like to see. He doesn't know about adding WWE style matches since they may be copyrighted. NO TO LADDER MATCHES STUPID CHAT.
- The Fire Pro t-shirts they're wearing Again, they licensed it out to another company. That company doesn't do international shipping but Kyle is trying to work something out.
- Think of questions for the head programmer since that will be the next stream.
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