Brotherhood generally keeps to bunkers, though. They're more or less isolationists. Not as secluded as they were in the first game, but they keep to themselves. Having too many roaming the wastes is like having a roaming herd of hermits... which would stop making them hermits and turn them into hobos. I didn't too much like how they had patrols all over the place in 3. They find prewar tech and hide it away from the world and kinda don't give a shit about the world. Vegas was more accurate.
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