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Old 10-18-2017, 07:50 PM   #12147
Kalyx triaD
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Quote:
Originally Posted by Fignuts View Post
Even Battlefront 2....the problem there is that there is one specific star card that is incredibly overpowered. Nerf that, and the micro transactions are no different than the shortcuts that have existed in battlefield for years now.
No, I can choose to get short cuts for gear in BF while still needing to unlock the mods and perks (for vehicles). Not to mention the starting weapons could be used the whole time as the weapons in BF didn't escalate in power as you progressed. You basically took a shortcut for more options out of the gate, but there wasn't any crazy advantage. The optics of it all was the controversy, imo.

In Battlefront 2 actual game changing perks of various levels are on the line, and merely having a lot of these cards enable you to have a bigger set (three slots) leading to an objectively stronger character on the field. And that's not even mentioning the higher lvl cards that you can just get at random, or create by upgrading a normal card.

A direct comparison would be if BF offered loot packs with very useful perks in them, with a chance for even better versions of perks, for no other reason than you purchased it, and then you can stack it after the fact. Everything about Battlefront 2 is much better than the last one but their loot system is easily the most infringing on gameplay balance.

I don't mind as much since this was always designed on the more casual end of shooters, the last one was just too casual. Not it's a good mix of arcade and agency.
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