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Originally Posted by El Capitano Gatisto
Games are also yet another media frontier in challenging sociological archetypes, because young and impressionable people play them.
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This is just another way, a nicer way, of saying these things are toys. Everybody plays games. And "challenging sociological archetypes" is only an effort a dev should opt into, rather than the thinly veiled shaming if they choose to ignore that viewpoint ("young and impressionable kids play them, ergo..."). I'm against any idea that suggests art should be something other than what the artist intends.
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As an adult male who has played games all his life, I don't want to be embarrassed by the hobby.
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That has everything to do with you. Dead or Alive should not embarrass you anymore than Human Centipede should embarrass me as a horror movie fan. Things you don't like exist within a industries you love.