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The Destroyer 08-18-2015 05:02 PM

Yeah but each one is only good for one level. Hence the option to buy 5 at once, I guess.

Emperor Smeat 08-20-2015 06:15 PM

According to Bethesda, specs and more details regarding the PC version likely won't be announced till around October the latest.

<blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr"><a href="https://twitter.com/louis_meadows">@louis_meadows</a> we usually announce system specs a month or less before a game's launch</p>&mdash; Pete Hines (@DCDeacon) <a href="https://twitter.com/DCDeacon/status/634283728773226496">August 20, 2015</a></blockquote>
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>

http://www.egmnow.com/platforms/beth...ll-learn-more/

Emperor Smeat 09-09-2015 05:33 PM

Season Pass costing $30 was announced by Bethesda.

Quote:

It'll cost $30, and will allow users to earn all initial DLC in one go (Bethesda notes it will be "all Fallout DLC ever" but passes have promised that before), with the first drop scheduled for early 2016. The company is also guaranteeing free updates and tweaks for its games, as it has in the past, like Skyrim's Kinect patch.
http://www.destructoid.com/fallout-4...5-309991.phtml

road doggy dogg 09-10-2015 10:32 AM

eff season passes...

Shadow 09-10-2015 11:40 AM

Yeah gotta say I don't like the season pass business model. Just seems like a waste of money to me.

Tom Guycott 09-12-2015 11:42 PM

That shit should be included with CE. If you're a big enough fan to want a Pip Boy, you should be rewarded.




Shelter has turned me into a monster on par with Vault-Tec's experiments.

I started well. Suffered through deathclaw maulings, a lot of freakin' molerat infestations (and subsequent electricity shortages because of the little bastards eating through my ample surplus), intentional fires from failed rushes for caps, and through it all, I've achieved a happy vault full of fairly skilled and semi-heavily armed inhabitants.

But the damned lunchboxes taunt me.

And between the baby factory prompting, the "happy accidents" from trying to get dwellers to dance, then not being able to stop them because an incident springs up and they end up screwing when the focus shifts to the other end of the vault, and the radio room, I am now full to capacity. And there are so many of the "special" dwellers I have yet to collect from lunchboxes.

So, I've been sending dwellers off to die in the wilderness... alone, unarmed, unequipped... so that I can remove them from the population so it can drop below the cap and possibly get better dwellers from lunchboxes. If I send off 3 more, I might get someone from this lunchbox... oh, sweet! It's Bittercup! Worth it!

I'm a horrible overseer. And it's thanks to the lunchboxes.

#BROKEN Hasney 09-13-2015 04:34 AM

I kind of like that season passes exist these days. Not that I would ever buy them before all the DLC is out, but what tends to happen is that they'll be reduced in a sale and are already cheaper than buying all the DLC separately, so if the content is good, it's good to get at a decent price.

Tom Guycott 09-13-2015 11:48 PM

The problem with the Season Pass notion, though, is that it it is usually never "hey, you people like this game? Well, shit, we can make more content for it then, how about that?" and is instead shit they already worked on and just plain left it out to sell separately. Prime example is in New Vegas, Ulysses was supposed to be a follower similar to Boone, except with Legion ties instead of NCR. But they played the "space constraints" card and just tossed him into some DLC. Now, Bethesda has been doing *good* DLC, and usually not blatant cash grabs (except the whole "second ending" for Fallout 3 thing).

Yes, they have a higher percentage of "good" DLC to shit ones than your average game, but you're still being asked to essentially pay $90 for the "entire" game... when the "entire" game eventually reveals itself. and that's pre collectors edition or any other bells and whistles. Or wait about a year and buy the eventual GotY edition you know is coming for the same price the vanilla launched at.

SlickyTrickyDamon 09-13-2015 11:49 PM

Most people wait for the the Game of the Year for FallOut DLC anyways right? There will be plenty of shit to do before going for it.

Tom Guycott 09-13-2015 11:55 PM

Okay, so what you're saying is, you'll buy the game at launch, play it for a year, then buy it again at full retail just because it included DLC? That's dumber, and more expensive, than buying each bit separately. And you end up with the same game twice.

SlickyTrickyDamon 09-14-2015 12:02 AM

It's usually 20 bucks by the time I pick it up. Wait til the Game of the Year becomes a Xbox hit.

SlickyTrickyDamon 09-14-2015 12:07 AM

Death claws just took out like 35 percent of my 90 team crew.

SlickyTrickyDamon 09-14-2015 12:08 AM

Not sure if I want to leave them to revive or just write them off.

Tom Guycott 09-14-2015 12:38 AM

Quote:

Originally Posted by SlickyTrickyDamon (Post 4703032)
Death claws just took out like 35 percent of my 90 team crew.

Setting up a string of single rooms as a trap on the first floor (used to be first two floors with a weaker crew) solved that problem for me. I only have a single elevator shaft, and deathclaws/raiders clear the floor before going down a level.

They only hit the entrance and the rooms on the end once, and every other room twice. Best scavenged guns are equipped on the top of the vault, and with 2 dwellers in SINGLE SQUARE rooms , it makes it easier to stimpak them without 2 or 3 standing on top of eachother, and the menaces hit each room, so more smaller rooms mean more stops. Raiders never make it past the second room. Deathclaws are pretty much contained to the first floor, and wiped out before they make it back to the elevator shaft.

SlickyTrickyDamon 09-14-2015 12:48 AM

Heard it happens when you open your door when you have a radio station.

Tom Guycott 09-14-2015 02:51 AM

Those greatly increase the chances, but they still can happen at random in the way random in-vault incidents happen even without a rush fail.

Heisenberg 09-23-2015 08:40 AM

Expectation: Hoping they don't job the Brotherhood of Steel out like they did in Vegas. Hopefully they roam above ground and not in a bunker with crappy fence defense

Tom Guycott 09-23-2015 09:34 AM

Brotherhood generally keeps to bunkers, though. They're more or less isolationists. Not as secluded as they were in the first game, but they keep to themselves. Having too many roaming the wastes is like having a roaming herd of hermits... which would stop making them hermits and turn them into hobos. I didn't too much like how they had patrols all over the place in 3. They find prewar tech and hide it away from the world and kinda don't give a shit about the world. Vegas was more accurate.

Shadow 09-23-2015 04:56 PM

That's on the West Coast though. East Coast, both Brotherhood and Outcasts roamed the wastes looking for tech. The Outcasts kept to the Brotherhood code of hoarding while the other Brotherhood of Steel decided to become a power in the Capital Wasteland. No word on if we'll see that faction but I kinda want them to have migrated their values and ideals up to the Commonwealth cause I like that version of the Brotherhood.

SlickyTrickyDamon 09-23-2015 04:58 PM

Quote:

Originally Posted by Heisenberg (Post 4707814)
Expectation: Hoping they don't job the Brotherhood of Steel out like they did in Vegas. Hopefully they roam above ground and not in a bunker with crappy fence defense

Sort of makes sense. They have bases of power in DC and are a fringe spot in Las Vegas. Killing them all was the hardest part of the game every play though.

Tom Guycott 09-24-2015 09:50 AM

Quote:

Originally Posted by Shadow (Post 4707997)
That's on the West Coast though. East Coast, both Brotherhood and Outcasts roamed the wastes looking for tech. The Outcasts kept to the Brotherhood code of hoarding while the other Brotherhood of Steel decided to become a power in the Capital Wasteland. No word on if we'll see that faction but I kinda want them to have migrated their values and ideals up to the Commonwealth cause I like that version of the Brotherhood.

I had a line in my original post about how that faction split business was more to explain how they are so prevalent on the east coast to keep their lore, and more importantly, their iconic armor in the game, but I somehow didn't post that. I actually mind it a lot less than "the fate of Harold" (I know they weren't sure how well received 3 would be, but they should have saved him for Vegas). Still, I don't like BoS being so visible, but that's on me.

Tom Guycott 09-24-2015 10:01 AM

With that said, it *is* nice that they are trying to establish their own canon in the northeast. Vegas was a nice bookend for 1 and 2, and didn't quite venture into Wasteland canon territory of Arizona/Texas.

Emperor Smeat 09-25-2015 06:23 PM

<iframe width="560" height="315" src="https://www.youtube.com/embed/vsFpH4jm-QI" frameborder="0" allowfullscreen></iframe>

Quote:

Fallout 4 uses the long-standing SPECIAL system in a very different way to previous games. Before, it was like the attribute system in Dungeon & Dragons, where you could use it to specialise your character in a way slightly more permanent than the skills system. For example, if you wanted to play as a brutish brawler in Fallout 3, you would choose at the start of the game to have high strength and endurance.

In Fallout 4, all of your SPECIAL stats will start at one, and each time you level up you will be given a point to spend on a new stat. Raising one of your SPECIAL stats up enough will then unlock a new perk related to it.
http://www.destructoid.com/todd-howa...r-312428.phtml

Emperor Smeat 09-26-2015 03:36 PM

For those interested in the digital version, need at least 28 GB of free space based on a recent leak by the Xbox Marketplace.

http://i.imgur.com/14ojLBL.jpg
http://www.icxm.net/x/fallout-4-28-gb-xbox.html

Emperor Smeat 09-28-2015 05:56 PM

For those that usual dislike console (and retailer) exclusive DLC, Bethesda stated this game won't have any of it.

Quote:

Bethesda has confirmed that Fallout 4 will not have time-exclusive DLC on any platform.

Responding to a query on Twitter, VP of marketing Pete Hines stated that there were no plans to have an exclusivity deal with "anyone."
http://www.destructoid.com/fallout-4...--312803.phtml

Emperor Smeat 10-02-2015 06:10 PM

Special Xbox One Fallout 4 bundle was announced to arrive the same day as the game itself.

Quote:

The Fallout 4 bundle comes with an Xbox One console with a 1TB hard drive, Fallout 4, and Fallout 3 (which will be backward compatible and able to be played on Xbox One sometime in the future). The price is set at a respectable $399 -- that's usually how much the system with an upgraded hard drive would cost.

All of this becomes available on November 10 when Fallout 4 releases. It seems as if most retailers should have it. Amazon already has pre-orders up. Others are likely to follow.
http://www.destructoid.com/microsoft...l-313536.phtml

El Vaquero de Infierno 10-03-2015 11:46 AM

When are the PC specs coming out for this motherlover?

Emperor Smeat 10-08-2015 06:19 PM

Specs for the PC version:

Quote:

Here's what you'll need for the best experience with Fallout 4:
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
Memory:8 GB RAM
Hard Drive: 30 GB free HDD space
Graphics Card: NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent

If you can't meet that threshold, the minimum requirements are a bit more forgiving.
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
Memory: 8 GB RAM
Hard Drive: 30 GB free HDD space
Graphics Card: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent

In terms of harddrive space needed for the console versions:
Quote:

Anyone playing on consoles won't need to worry about all of that. Just load up the game and it'll work. Magic. But, Bethesda says to set aside 28-35GB of hard drive space depending on territory and language support.
http://www.destructoid.com/fallout-4...s-314574.phtml

road doggy dogg 10-09-2015 09:01 AM

Should be fine on my PC. Might need to slap some more RAM in there... I have 16 GB (4x4GB) available but whenever I put in more than two sticks it constantly crashes. Not sure if bad RAM or bad mobo :fu:

Tom Guycott 10-09-2015 10:58 AM

Holy fuck, so Wasteland 2 is getting a xbone port... between that and Fallout 4, I'm going to be in post-nuclear apocalypses all winter long!

drave 10-09-2015 01:35 PM

Quote:

Originally Posted by road doggy dogg (Post 4714108)
Should be fine on my PC. Might need to slap some more RAM in there... I have 16 GB (4x4GB) available but whenever I put in more than two sticks it constantly crashes. Not sure if bad RAM or bad mobo :fu:

Which version of Windows are you running? Hopefully 64 bit. Quite certain 32bit cannot utilize anything > 8GB.

Swap out all the pieces of RAM and power the machine on to see if the RAM is bad. If you hook 2 pieces at a time in the same two slots and it works, swap with the other two slots and see if you have trouble.

If you don't have any issues on the first two slots, but you do on the 2nd two, it is most likely your moBo.

Pancreas and shaz bagl too.

road doggy dogg 10-09-2015 01:50 PM

yeah I got 64-bit

I'll dick around with it this weekend

#BROKEN Hasney 10-09-2015 08:01 PM

I got this
http://i.imgur.com/yAToDcp.jpg

SlickyTrickyDamon 10-09-2015 10:51 PM

That's pretty mean to sell that before Fallout 4. Now it's incomplete instantly.

#BROKEN Hasney 10-10-2015 04:45 AM

Quote:

Originally Posted by SlickyTrickyDamon (Post 4714346)
That's pretty mean to sell that before Fallout 4. Now it's incomplete instantly.

It actually has a case ready for Fallout 4, which is pretty sweet.

DAMN iNATOR 10-10-2015 07:56 AM

Quote:

Originally Posted by Hollywood Hasney (Post 4714414)
It actually has a case ready for Fallout 4, which is pretty sweet.

And best of all, with that bundle you don't get stuck with the flaming pile of shit that was Fallout: Brotherhood of Steel...DOUBLE WIN!

Tom Guycott 10-10-2015 09:23 AM

Quote:

Originally Posted by Hollywood Hasney (Post 4714294)

1) hopefully, 1 and 2 includes the unofficial performance mods like the Interplay collection did. Didn't have the final versions, but it was a nice gesture to add the fan patches on disc in addition to the vanilla games.

2) is that A-Ha's "Take On Me" in the background?

Wishbone 10-11-2015 03:03 AM

Really debating whether or not I should pre-order this... I mean on the one hand I know I'm gonna buy it, but on the other hand I'm a little iffy on buying it only to have all the bugs Bethesda games usually have at launch make me shelf it until the fan patches start rolling out. :-/

#BROKEN Hasney 10-11-2015 05:21 AM

Quote:

Originally Posted by Tom Guycott (Post 4714443)
1) hopefully, 1 and 2 includes the unofficial performance mods like the Interplay collection did. Didn't have the final versions, but it was a nice gesture to add the fan patches on disc in addition to the vanilla games.

2) is that A-Ha's "Take On Me" in the background?

It's basically the GOG versions of 1 and 2 and I can't remember what they have in them.

Nah, was watching Archer at the time.

Heisenberg 10-13-2015 09:59 AM

Quote:

Originally Posted by Wishbone (Post 4714678)
Really debating whether or not I should pre-order this... I mean on the one hand I know I'm gonna buy it, but on the other hand I'm a little iffy on buying it only to have all the bugs Bethesda games usually have at launch make me shelf it until the fan patches start rolling out. :-/



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